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Mods: Surviving Mars: Relaunched

Mods for your games from Steam Workshop and Source.

Counts describe mods indexed by GameRadar. Workshop popularity is measured in subscriptions.

Indexed mods: 354

Persistent Breakthrough Assistance

Surviving Mars: Relaunched

General Information Allows the Breakthrough Assistance law to be revoked and re-enabled, allowing for an additional Breakthrough to be unlocked roughly every 4 days in the late game at the opportunity cost of not being a

Gameplay
144subscriptions≈ +1 subscribers / day · 27 hr. agoUpdated: Nov 21, 2025
Author: 76561198039493969

Super Sanatorium

Surviving Mars: Relaunched

This mod significantly upgrades the Sanatorium to make trait recovery much faster and more efficient. Changes: • Capacity increased to 20 workers per shift (up from 4) • Greatly accelerated trait healing speed • Ideal fo

Gameplay
143subscriptionsno growth · 27 hr. agoUpdated: Mar 16, 2026
Author: 76561198307071063

Inflation game rule (Challenge Pack)

Surviving Mars: Relaunched

*** Updated to work with game version 1.1.0. *** This Inflation game rule mod for the Surviving Mars Relaunched Challenge Pack by Aurarix makes multiple changes to moderate the effects of the original game rule. It can b

Gameplay
141subscriptionsno growthUpdated: Sep 14, 2026
Author: 76561198025502348

Better Landing Sites

Surviving Mars: Relaunched

Have you ever stared at the planetary map and wished for an easier way to find your ideal landing site? This mod adds a Ranked button to the Planetary View, letting you search, filter, and pick landing locations based on

Interface
141subscriptionsno growth · 27 hr. agoUpdated: Oct 2, 2026
Author: 76561197973416609

Unique Buildings For All!

Surviving Mars: Relaunched

Buildings from all Sponsors for all Sponsors. Enables any Sponsor to build the unique building of every other Sponsor alongside their usual unique building. No other requirements, buildings should show on the build tab f

Other
140subscriptionsno growthUpdated: Nov 18, 2025
Author: 76561198054516419

向深空更深处去 | Further into Deep Space

Surviving Mars: Relaunched

Further into Deep Space Supported Languages: 简体中文, English, Français, Deutsch, Español (España), Polski, Português (Brasil), Русский, Türkçe Why this mod In vanilla Surviving Mars, developing asteroids is tedious. Every

Gameplay
138subscriptions≈ +5 subscribers / day · 29 hr. agoUpdated: Oct 15, 2026
Author: 76561198137184413

Wireless Forests

Surviving Mars: Relaunched

Removes power requirement from Forestsation Plant. Still requires drones to build and deliver

Other
137subscriptions≈ +1 subscribers / day · 27 hr. agoUpdated: Apr 12, 2026
Author: 76561197999526538

Second Colony

Surviving Mars: Relaunched

Second Colony Adds a second region of Mars, hidden until you reach it with an elevator from the underground. It has different terrain, more resources and anomalies, and threats opposite to your main colony's. New games o

Gameplay
137subscriptions≈ +1 subscribers / day · 29 hr. agoUpdated: Oct 15, 2026
Author: 76561197988101282

Zynthetic Zero

Surviving Mars: Relaunched

Zynthetic Zero Exiled to Mars after your unintended rogue adventures on Earth, you will get no supplies from Earth until you payed of your dept 1'000'000M credits. You will have to build a large mining enterprice on Mars

Other
135subscriptionsno growth · 27 hr. agoUpdated: Sep 10, 2026
Author: 76561197973416609

Fast Map Switch

Surviving Mars: Relaunched

This mod disables the splashscreen when switching between underground, surface, asteroids, etc to speed up the switch. It also adds keybinds to easily cycle between them and is compatible with existing saves. Use ` to cy

Interface
129subscriptionsno growth · 27 hr. agoUpdated: Sep 13, 2026
Author: 76561198008154454

Deposit Refill Every Sol

Surviving Mars: Relaunched

Deposit Refill Every Sol For Surviving Mars: Relaunched. Each new Sol, resource deposits that are below their max amount are filled back up (Metals, Rare Metals, Water, Concrete, and other deposit types the game tracks).

Gameplay
127subscriptions≈ +1 subscribers / day · 27 hr. agoUpdated: Aug 31, 2026
Author: 76561198195830417

Automated Trade Pad

Surviving Mars: Relaunched

Automatically accepts incoming Trade Pad offers from rival colonies, so you don't have to click through the on-screen notification and the Accept/Reject popup every time one comes in. Every Trade Pad gets its own on/off

Gameplay
124subscriptionsno growth · 27 hr. agoUpdated: Sep 20, 2026
Author: 76561198017695079

Enderal FM

Surviving Mars: Relaunched

Basic Info This radio station contains all 119 tracks from the official soundtrack of 2016 Mod of the Year, Enderal. Over five hours of music shuffled and delivered straight to your earholes from German composers Marvin

Other
120subscriptionsno growth · 27 hr. agoUpdated: Nov 16, 2025
Author: 76561198039493969

Bug Fixes

Surviving Mars: Relaunched

A collection of fixes for some Surviving Mars: Relaunched v1.0.7 bugs. Every fix is independent and can be turned on or off on its own, and turning one off puts the vanilla behaviour back. indicates that a fix still requ

Interface
119subscriptions≈ +1 subscribers / day · 29 hr. agoUpdated: Oct 5, 2026
Author: 76561198691209684

First Landing Resource Preview

Surviving Mars: Relaunched

Plan your first landing with a preview of extractor deposits across the surface map. Before your first rocket lands, this mod shows temporary resource markers in unexplored sectors. It includes shallow underground deposi

Gameplay
118subscriptions≈ +1 subscribers / day · 27 hr. agoUpdated: Oct 8, 2026
Author: 76561198094286420
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