Support the mods All my Timberborn mods are free. I make them for fun, because I enjoy improving the game and experimenting with new ideas. Donations are completely optional. If you enjoy the mods and want to say thanks,
This mod Groups upp alot of items thanks to Timberapi U6-7 uses TimberAPI V1.0 and on ward uses Moddable Tool Groups This mod can also allow more items to show for: Water extention Dirt Path extention Staircase Other Sup
Adds a bunch of storages to both Folktails and Ironteeth. These include: Underground Warehouse for both Folktails and Iron Teeth. (And Greedy Builders) Underground Tank for both factions. (And Greedy Builders) Extra Larg
Hey all! Thanks for the possitive comments and support! I first made these for my own enjoyment so I'm happy to see others enjoy them as well. I hope to make more later on but things are often busy and I have work to do
This mod allows you to convert any workplace into a two-shift operation, enabling beavers to work in two 12-hour shifts per day. - Adds a Two Shifts toggle to the workplace panel. (Note: this mod replaces the entire pane
Add Tunnels with Solid Tubeway or Solid Power Shaft instead of Platform, Platform and Tubeway, Platform and Power Shaft, Platform and Path. For Folktails, Iron Teeth and Greedy Builders.
Unstuckify Do your beavers always like to get themselves stuck? Worry no more! Now you can Unstuckify them to make them magically teleport them to the nearest District Center. Just click on a stranded beaver and press th
Support the mods All my Timberborn mods are free. I make them for fun, because I enjoy improving the game and experimenting with new ideas. Donations are completely optional. If you enjoy the mods and want to say thanks,
Add Hard hats for builders and hats for PowerWheel and LargePowerWheel workers, haulers and Inventors. It's only aesthetic! (Folktails, IronTeeth, Greedy Builders and Whitepaws U7) (V1.0 only)
(Yet another) UI Library for Timberborn. Docs incoming. This mod is a library for other developers. It does nothing by itself. TimberUi is intended to provide very simple helps to recreate elements that already exist in
This mod adds a few different staircases and pillars same mod also exist on Mod.io see other versions More items is unlocked if More groups is installed https://steamcommunity.com/sharedfiles/filedetails/?id=3293437485 I
This mod adds a first-person perspective (FPP) camera to the game, allowing players to walk around and explore their villages from the ground level. The FPP Camera can be activated by clicking a new button (with an eye i
Choo! Choo! Choo! Choo! This mod adds trains to Timberborn which can pick up goods from stations and deliver them elsewhere. The mod features a custom Track System to simulate realistic movement of trains inside Timberbo
Adds water-based logistics to Timberborn, allowing rafts to transport goods using natural currents. Added buildings (Folktails and Iron Teeth): Raft Dock: A logistics hub for water transport. Configure Dispatches in a de
Beaver Buddies is a Timberborn mod that adds multiplayer co-op! Note: BeaverBuddies now supports version 1.0! If you're already sold, dive right into our installation and troubleshooting guide. Or join us on Discord (fir
Some new designs for existing buildings plus a few new things I wanted to see in the game! This mod is mostly esthetic as all the building function the same as they did before. I've left the originals in so you can pick
Depricated for 1.0 TimberAPI supports modders to create new content in Timberborn. Featues Custom bottombar, providing customization options based on specifications and better Tool acces for modders. SceneManager to chec
https://i.imgur.com/ZoHg7KF.jpeg update 1.13: "PANDEMONIUM" ----important info--------------------------------- -1.0 FULL RELEASE -performance issues expected on low-end devices. -not recommended for new players -hard mo
Goods Statistics is a mod that collects and analyzes data about goods production and consumption in your settlement. Main features: - Top bar indicators showing stock depletion and growth rates. - Estimation of the time
Tired of building a monolithic tower to store your power? Well some clever beaver has thought of an alternative solution... An alternative to gravity batteries, Flywheels operate on similar principles - connect them to a
Helper mod that allows other mods to provide settings for the player. It doesn't do anything on its own, but may be required by some mods. If you are a modder, check out source code and examples on GitHub: https://github
A simple wrapper for a C# patching library called Harmony, to make it ready to use in Timberborn mods. It doesn't do anything on its own, but may be required by some mods. If you are a modder, check out "How to use it" s
Ladder This mod will allow you to build ladders. Ladders will make it so your beavers can go straight up and down without having to build a large stairwell. Thanking A massive shoutout to TheBloodEyes for helping the nav
This mod adds minor user interface QoL features. In particular intended to accompany the Hardcore Settings mod and/or the Alternative Weather System mod. From the district center you can now select a "district origin" bu