Seenlandschaft für Anfänger
TimberbornIch habe die Seenlandschaft ein wenig geändert. Sie spielt sich sehr einfach und ist prima um das Spielsystem besser kennenzulernen. Gerade als Anfänger hatte ich so meine Probleme.
Mods for your games from Steam Workshop and Nexus Mods.
Counts describe mods indexed by GameRadar. Workshop popularity is measured in subscriptions.
Indexed mods: 97
Ich habe die Seenlandschaft ein wenig geändert. Sie spielt sich sehr einfach und ist prima um das Spielsystem besser kennenzulernen. Gerade als Anfänger hatte ich so meine Probleme.
"The beaver wore its scar like the finest Detailer job." A collection of natural-looking tail decals featuring scars, scratches, burns, and blemishes. Available for both Folktails and Iron Teeth. Now remade for Emberpelt
A 4x4 air logistics center that stores up to 1200 of every good. A wooden beaver helicopter waits on its roof: tick the buildings it should serve and it flies the goods itself -- balancing stock, refuelling at your tanks
This mod adds minor user interface QoL features. In particular intended to accompany the Hardcore Settings mod and/or the Alternative Weather System mod. From the district center you can now select a "district origin" bu
Fun fact: Number place is a type of puzzle, also known as Sudoku. Thematics - In the top left you see ruins in a sudoku pattern (with a thorn margin) and in the top right you see plants and rocks that make a solvable sud
An array of arches line the valley here, dividing the land into a green mountain range, and a badwater filled waste. Now with less water, and new features
This rocky terrain is filled with wonder waterfalls for the kits to play in and geothermal energy to power the machinery. With its many trees, the beavers will surely build something wonderful here. Some say there were I
This place is a paradise. You only ever think about digging holes, don’t you? Yes. Then let me give you the word of destruction. “Balse!” And the world sinks beneath the sea…
On the eve of the human disaster, a small band of bevers found an area of seclusion. That the time little did they know this isolation will turn into a prison requring careful planning and expansion to free themselves.
Relaxing casual map I made to build myself the great Beaverplex: starting from the bottom y-height. The beaver scouts have come back: They have found a place with with 27 untapped aquifers, 4 mines, and 2 close springs,
Made some changes to make this much more doable by moving the mine ruins underground, adding a relic, increasing the number of trees, adding a slope, doubling water flow, and widening the stream to make it possible for F
A extra-hardmode (harder than I can beat myself at least) version of my most ambitious map https://steamcommunity.com/sharedfiles/filedetails/?id=3683631074&tscn=1791278151, since it was requested several times. Resource
Prioritizing a building for haulers can be great for the short term, but it's easy to forget. Days later your haulers are still rushing goods to a building that doesn't need them anymore, and there's no easy way to see w
SkyBlock Inspired Map. Wanted to make it a true Skyblock map. Also added some fun changes to see how everyone else adapts to overcome this map.
This map is a stockpile of everything you could ever need, and a cool layout to have fun choices and decide your colony's future! Have fun! Good Luck! xD
Некоторым бобрам удалось уцелеть, но получится ли выжить? Для этого им понадобится много изобретательности
There's limited space available here, and you'll have to use it all to survive - and the badwater doesn't forgive. Can you make it work? What Lies Beneath rewards creative thinking and efficient use of space. The initial
This map is designed to keep you on guard, THE ENTIRE TIME. Lets hope it achieves it's intent. xD
The map is set up for the player to either be proactive or reactive with their enviroment.