VanishaNew
A progression-driven twin-stick shooter. Customize ships, combine powerful chips, and forge unique builds through a massive talent tree as you race to stop the Anomaly.
A progression-driven twin-stick shooter. Customize ships, combine powerful chips, and forge unique builds through a massive talent tree as you race to stop the Anomaly.
Shoot. Upgrade. Die. Repeat. Defend against endless swarms in this minimalist idle tower defense. Construct an impenetrable fortress, research game-breaking tech, craft legendary gear, and harness cosmic abilities like Black Holes and Orbital Strikes. How deep into the Void can you survive?
A brand new generation of tactical shooting tower defense game. Try some different!
Become an ordinary fish descending endlessly into the pitch-black abyss. In this 3D marine roguelite, master bubble attacks and combine diverse skills and powerful items to survive the crushing pressure of swarming enemies. At the end of the harsh abyss, what belief will you ultimately forge?
A snake made of heroes. An arena full of things that want it dead. Steer, stack classes, build something broken, and dive past the final boss into endless depths, New Game+, and a global leaderboard. The snake never stops - can you keep up?
a bullet heaven type game inspired by retro shoot'em up games of the 90s. Survive and defeat waves of enemies in an infinite space arena, acquire power ups and defeat the final boss !
Warding Witches offers a classic, unapologetic bullet hell shoot ‘em up challenge while also putting defense into players’ hands. Experience an adrenaline-filled flow alternating between attacking, defending and dodging, amplified by an intuitive scoring system that weaves into gameplay seamlessly.
A top-down bullet hell roguelike that delves into the depths of an accursed ocean. Battle impossible odds, amass hoards of treasure, and become incredibly powerful - or drown trying.
BREAKING NEWS! Downtown is being terrorised by a rolling mass of pulsing flesh! Eyewitnesses describe the scene as “crunchy arcade destruction where survival blends with score-chasing!”. What is this creature!? What are its motives!? Is it really the villain here!? Back to you in the studio.
Congratulations, you're hired! Blast bugs, deploy defensive towers, and command a pack of powerful attack drones to carve through endless alien swarms. Evolve into an unstoppable bug-blasting machine with absurdly overpowered builds to generate massive profits and make the corporation proud.
Bingus stars in an old-school 2-D schmup influenced by games like Ikaruga or Gradius. A color-change mechanic is used to navigate this bullet-hell style game with multiple levels, a rocking metal soundtrack, and your favorite meme pets.
A thrilling space delivery action game! As a space rabbit working for a shady company, dodge meteors to deliver cargo. Pull off close calls for scores to customize your rocket. Enjoy great music, collect items, and top the global leaderboards. Survive this harsh workplace!
A 2D arcade shoot 'em up forged in the age of fire, feedback and METAL! Battle corrupted amps, demonic guitars and epic metalheads as you chug beer in a hellish concert of bullets and riffs. Crank it up to eleven and enter the moshpit!
Slimies is a top-down action roguelike where you evolve and absorb waves of enemies, growing stronger after each round. Craft your own playstyle by unlocking slimes and items to make a unique build each run.
A roguelite bullet hell where you control Sergio the Wizard, a hot-headed rockstar shooting with his guitar down an endless highway. Collect resources, build the ultimate deck to supercharge your sound, and survive hordes of enemies while competing for the top of the global leaderboard!
A top-down shooter rogue-like that sees its player take control of a mechanized weapons platform designed for one thing and one thing only: “Take down the corporation, by any means necessary. . .”
EpicSelectly is a bullet hell shooter where you choose between the dense Red World and the fast Blue World. Repeated choices raise each world's rank and intensify its patterns. Dodge aimed and random bullets, customize Extra Mode's difficulty, and compete on Steam leaderboards.
Eating Frenzy is an action roguelike with an appetite! Play as a toad and eat everything on your path to grow bigger and mutate into new, disgusting forms. Consuming human flesh? Fair game. Police cars, tanks, missiles? Mild indigestion. Try out hundreds of appetizing build combinations!
To bring her deceased sister back to life, a young girl sets out to steal the Golden Apples from three witches. Dodge beautiful yet merciless bullet patterns in this dark fantasy bullet hell shooter filled with madness.
Reclaim the five Singularities in this Asteroids-inspired roguelite. Play solo or with up to 4 players in co-op, destroy asteroids, combine weapons, fusions and passive abilities, and fight across 150 combat zones on 30 planets spread over 5 star systems.
AI is taking your job and capitalism is trying to kill you. Fight back. This office roguelite throws hordes of coworkers and AI managers at you — snowball office supplies into a screen-clearing build and outlast 30 brutal years of reviews, debt, and firings. Clock in. Get rich. Retire. Maybe.
Fly, dodge, salvage, repeat. Beltrunner is a sci-fi bullet-hell horde-survival roguelite: your guns fire themselves while you drift-dodge asteroids, hazards and pirate raiders. Draft 20+ weapons, fuse maxed ones into screen-clearing evolutions, and tear down multi-phase bosses solo or in co-op.
Petri Party is a frantic, physics-driven party platformer where disposable slimes battle it out across a playful laboratory micro-world. Grab a friend (or seventeen), pick your weapon, and dive into fast, high-skill rounds full of grappling, wall-walking and gloriously accidental victories.
Popularity is the total number of Steam reviews, not sales or concurrent players. Activity is the average net daily growth in reviews over the longest stable window of up to 7 days; it requires at least 12 hours of history and data updated within the last 72 hours. It measures discussion volume, not sentiment. Anticipation for upcoming games is measured separately. Missing measurements do not mean a game is unpopular.