Официальная карточка
Официальная дата и карточка подтверждены Steam.
Dark Arisen Expansion насытит классический фэнтезийный мир основной игры ещё большим числом незабываемых историй и захватывающих боёв.
Пока недостаточно данных, чтобы уверенно подобрать похожие игры.
Официальная дата Steam и наблюдения других источников. Несколько подтверждений одного выпуска объединяются.
Официальная дата и карточка подтверждены Steam.
В текущих источниках нет подтверждения анонса Scene / P2P.
Репак пока не подтверждён текущими источниками.
В текущих наблюдениях Small-Games и RuTracker нет подтверждения публикации.
Процент рекомендаций и отзывы Steam — отдельно от внутреннего скоринга ggpick.
Внутренний индекс: 82,41/100. Учитывает объём выборки; это не процент Steam.
86% положительных из 433 отзывов Steam · Для ранжирования учитывается размер выборки; процент Steam не изменён
Показана сохранённая выборка: 12. Это не все отзывы и не репрезентативная выборка; по ней не пересчитывается процент Steam.
Masterwork indeed.
DLC 完美改善了地图探索没有什么收获的缺点, 到处乱逛也能收获一堆战遗物, 解决了本体的痛点
感覺諾爾坎比本體地圖還好玩,可探索的洞穴多,類似好東西也多;但說好的服裝幻化呢?
Best Game 10/2026 <:
This expansion is a highly favorable one, Arisen
With this DLC, DD2 is finally a competent complete game.
我從來沒想到當初二周目到處屠城竟然讓我連DLC都進不了
歯ごたえもあってストーリーの盛り上がりも個人的に好き
Lo han vuelto ha hacer, una expansión titulada Dark Arsien conviritendo un juego decente en una puta obra de arte. No sólo mejora inmensamente el juego base como hicieron en el 1 con DA, sino que es mejor que el DA del 1 y eso si que era difícil de conseguir.
This is unironically peak. DD2 was a collection of good ideas with middling execution. This DLC has surprised me so far as it has executed at a much higher level then the base game. I'm still playing through it, so the question of, 'Does it live up to Dark Arisen 1?' is still unanswered, but I can confidently say if you liked DD2 this is DD2 but better.
6/10 Mid. 15 hours into DLC and yes, the difficulty in the new area is TOUGH. and yes, there is a lot more content, so what is the issue? 1. Pawn AI seems more lobotomized than before, didn't matter too much when the difficulty was lukewarm. Never complained about the difficulty either, now when a good team matters the pawns die from the most embarrassing things. a. My pawn randomly ran off a cliff, nothing to gather, cliff was obviously too high to survive from. What's better is a harpy swooped down and hit my pawn till their body flew so far that it was a homerun. b. Pawns seem to no matter what try to help the arisen (me) climb monsters ONLY when the monster is downed, or the monster is short... No DPS, just taunting me that they want to help me climb the monster whenever it doesn't matter and ONLY when it doesn't matter. 2. New enemies hit hard and have more health. Makes sense…
6/10 Mid. 15 hours into DLC and yes, the difficulty in the new area is TOUGH. and yes, there is a lot more content, so what is the issue? 1. Pawn AI seems more lobotomized than before, didn't matter too much when the difficulty was lukewarm. Never complained about the difficulty either, now when a good team matters the pawns die from the most embarrassing things. a. My pawn randomly ran off a cliff, nothing to gather, cliff was obviously too high to survive from. What's better is a harpy swooped down and hit my pawn till their body flew so far that it was a homerun. b. Pawns seem to no matter what try to help the arisen (me) climb monsters ONLY when the monster is downed, or the monster is short... No DPS, just taunting me that they want to help me climb the monster whenever it doesn't matter and ONLY when it doesn't matter. 2. New enemies hit hard and have more health. Makes sense right? Even the normal goblins in the new area 3-tap me and pawns out of nowhere. One end of a cave the enemies seem okay to fight, the other end goblins seems BOOSTED to hell. The difficulty curve just feels off? I know a lot of people complained about the base game being too easy but GOLY, why does it feel so over tuned? Obviously if you are looking for DIFFICULTY, and the need to spam heals, roborant, and other potions like Skyrim cheese wheels, this DLC is for YOU. I liked how mellow the base game felt, it was somewhat difficult early, then ramped up to the Agamemnon Area which I liked. Obviously I have yet to experience 100% of the DLC, and so far the difficulty spike feels more like an overcorrection to very vocal hardcore fans than a properly tuned addition to Dragons Dogma 2.
Enemy hit like a truck, enemy health like a tank and me damage like a toy T>T. Hard mode no joke even at lv 100++
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Хронология фактических наблюдений без выдумывания точного дня для месяца, квартала или TBA.
Снимки AppDetails сохраняются по изменению: требования, DLC, пакеты, достижения, контроллер, возраст и поддержка.
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