Landing++ (Abandoned)
Songs of SyxWhat this mod does: Your landing party starts with double the normal resources. Supported versions: V65, V64 & V63
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Число относится к модам, добавленным в GameRadar. Популярность Workshop измеряется подписками.
Модов в каталоге: 495
What this mod does: Your landing party starts with double the normal resources. Supported versions: V65, V64 & V63
Sets that a map will always have all resources. Mainly setting gems and sithilons as always as others always exist. This helps reduce time picking a location on a map.
This is an addon for Create-a-Culture, giving the modded 'Thryxarii' race their very own Culture tech tree. 🚀 FEATURE: CULTURE TREE https://i.imgur.com/QQh0gq8.png ⭐ Gives the Thryxarii the full Create-A-Culture treatme
Makes nights darker by reducing the vanilla moonlight intensity by 50%. By default, the mod uses my preset value of 0.50, which reduces vanilla moonlight intensity by 50%. You can edit config.txt and change NIGHT_MULTIPL
updated for v71 (easy) look for (standard version coming soon) with only global crops and no resource yield increases. Crops no longer have a penalty for growing them in warmer or colder climates. Also i raised like the
More Houses V70, but with 10x population for every house type and upgrade level. Due to this change, unlike More Houses, this mod will require a new save.
Doubles output of the hunter workshop. Not compatible with any mod that also modifies the hunter workshop.
Removes the employee requirements for tech. (the general population requirements have not been removed, this just removes the requirement to have so many workers in x industry to get the upgrade techs for them) https://i
A compact toolbar for the game’s existing overlays in Songs of Syx 0.71.44. Check fertility, resources, roads, workload and other conditions without changing your construction tool. 🎮 Controls Click an icon to toggle it
This mod adds aqueducts. They are a more efficient alternative to canals, with some drawbacks. Aqueducts can cross deep water. The mod may get a balance update, based on feedback.
📘 DESCRIPTION 📘 This is an addon to Easy Mod with features that caused old saves to crash. You don't have to use Easy Mod if you don't want to, this mod functions either way. ⚠️ ATTENTION ⚠️ This mod will cause old sav
This mod should make it so mushroom farms are about as productive as vegetable and fruit farms in a temperate climate. Cold provides a roughly 1.25x boost; hot incurs a 0.5x penalty.
Warhammer Overhaul Chinese Translation. Warhammer Overhaul: https://steamcommunity.com/sharedfiles/filedetails/?id=3488511597.
Contains a number of generator maps to be used when starting a new game, currently 10 though more are on the way. All Maps were made by me in MSpaint. Special thanks to Twiggy on the official Discord for helping understa
Furniture Buff v1.0.0 Changes the rate at which subjects destroy their furniture (what the fuck is wrong with them?) from 0.25 to 0.15 per year. Which is a pretty huge 40% buff. Compatibility Script mod, may conflict wit
Clay deposits, now generates in mountains and forests. More huge dedosits of clay.
Deprecated Use More Options instead: https://steamcommunity.com/sharedfiles/filedetails/?id=3044071344 https://i.imgur.com/fVVaDCS.gif Will adjust the likings of each other race according to their similarities in prefere
Adds technology that improves hunting. Also increases the maximum number of effective hunters to 100. Adds egg and cotton production to hunters.
原mod简介: 添加了新的游戏机制——文化。每个种族都拥有独特的文化科技树,可以自由混搭组合,创造出你独一无二的派系。 👋 简介 “创造文化”的目标有两重: 让每一轮游戏都独一无二——你的体验不再仅仅由所选的种族决定。 提供一种“专注内部发展”的玩法,奖励你向内投资、强化首都。 ⭐ 随着人口增长,你的文化会不断发展,以反映城市中生活的各个种族——他们的长处和弱点,以及你希望侧重每个种族的哪些特质。发展文化需要花费政府点数。 多种族城市
Vanilla friendly set of configurable options to raiders in the game. Raids are too rare? Want to disable raiders entirely? Tired of constantly scared raiders? This might be a mod you are looking for. This mod doesn't mod
Increases raid security by 10x by adding a new "level" that is unlocked at 1 population to avoid mod incompatabilities. Raid security makes it so you need 10x the wealth before raiders will go after you for their size.
Contains several maps of different styles. Now with v71 support!
Victoriana An age of empires for Songs of Syx. The old species are gone. In their place stand eight great powers of a gaslit, gunpowder century: red-coated islanders who go mad away from the sea, an empire of wine and Ar
Food Preservation Expanded adds a complete food-preservation system to Songs of Syx. Mine natural salt deposits and use salt to produce long-lasting preserved foods for your settlement. Build dedicated production rooms f