Mountain Cave - proof of concept
TimberbornProof of concept cavernous mountain. It's a LOT of overhangs. like a LOT LOT. Performance seems unimpacted though. playable but has no challenge.
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Модов в каталоге: 609
Proof of concept cavernous mountain. It's a LOT of overhangs. like a LOT LOT. Performance seems unimpacted though. playable but has no challenge.
Custom metal paint favored by the Iron Teeth faction, with checkered detailing for maximum speed!
A new Moon themed tail for your beavers! It has a symettrical pattern on the edge showing moon phases, clouds, stars and other fun shapes.
An old hooman home, reclaimed by nature and now it's the beavers turn! Traditional style starting spot. Secondary starting spots: Lounge Rug and Kitchen Bench. Build-a-Map Contest 5
The Awakening (What this mod does): This mod awakens the primal instincts dormant in your colony's DNA. Beavers have finally remembered how to navigate directly between natural land and water without requiring stairs. Ve
Somewhat humble and optimistic rebalancing of the Folktails Mod Compatibility Configurable Tubeway & Zipline - Fully Compatible in my testing, let me know over here or on the Discord server if something's wrong. Folktail
A core mod for assigning a faction to a beaver on player factions that contain more than one beaver faction. Required by mods such as Beaver Faction Split Needs and Beaver Faction Split Breeding.
Base decorators, rejoice! This mod adds new 'buildings' to the Decoration group that let you place Trees and Crops as purely decorative objects. These plants can be placed anywhere (no need to be on the ground), are not
A tool to configure which trees, and in which are trees are cut. - Select only specific tree types for cutting - Set the cutting area in a pattern, like checkered or individual rows. Now supporting V1.0!
The world is drowned, yet death by thirst awaits. Your clan is stranded on a barren island, where only a tiny patch of green remains amid a vast, shifting lake of lethal Badwater. Resources are dangerously depleted, and
Someone requested for this mod "Lunch break". It does exactly what it says on the tin. Make sure your beavers take a dam tasty lunch break—they’ll loaf it! It adds another time panel next to the clock where you can set t
This mod is now obsolete because the base game has it. You can use Watertight gates mod (note: not mine) if you like the blocking water feature. Add a Gate: A road that can be closed. "They called me mad when I blocked t
The author of Alphabet Banners requested a mod to organize decals into groups for easier access. This mod provides that functionality by categorizing decals into predefined groups based on their themes and styles. It wor
This mod lets you silence specific building warnings for a building, its entire building type, or globally. Those pesky warning signs will no longer bug you when you intentionally build something questionable, like a che
Overgrown Urban Apocalypse : Enjoy a crawl out through the Fallout? Explore the landmarks in this lush wasteland, see what treasures lurk in the more dangerous areas of the city. Getting wasted for Caps not your thing? W
Self-Filling Ponds Set a depth once. Your ponds top themselves up, all drought long. The vanilla Discharge needs a worker and pours until you stop it, often into your district. These two buildings fill a pool to the dept
Allows builder beavers to directly scavenge building materials from nearby rubble piles instead of waiting for haulers to move them to storage. Mods on Steam Mods on mod-dot-io Mods on Github Mod zip files
A Cooperative Multiplayer Mod for Timberborn Casthorde transforms Timberborn into a cooperative experience for up to 4 players — each leading their own faction on a shared map. Connection via Steam P2P, no network config
Turn dangerous Badwater into clean, drinkable Water. Adds two late-game purification buildings for Folktails and Iron Teeth using faction-specific models. Badwater Purification Centrifuge A worker-operated processor for
Conveyor Belt v2 is here. This is a full revamp of the old mod. Lay a network as complex as you want: straights, corners, and risers, under platforms and Pipes. https://files.catbox.moe/6mqj8p.gif Not compatible with the
Note to players: This mod is a dependency for other mods. It does nothing on its own. This mod provides Transparent Shaders for other mods to use: - EnvironmentTransparentURP - for game objects and buildings. - TerrainTr