Workshop Click
TimberbornEver wanted to quickly check a mod's page to read the patch notes or remind yourself what it does? This mod makes it seamless. Features Now also works with Workshop maps. Quick Access: Simply click the cloud icon of any
来自 Steam 创意工坊和 来源 的游戏 Mod。
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已收录的 Mod: 609
Ever wanted to quickly check a mod's page to read the patch notes or remind yourself what it does? This mod makes it seamless. Features Now also works with Workshop maps. Quick Access: Simply click the cloud icon of any
What plays differently Deepfurs is based on Iron Teeth. Everything below applies only when playing Deepfurs; Folktails and Iron Teeth stay vanilla with the mod installed. Early alpha: saves may break between versions. Th
Manage workplaces in bulk from Settlement Management → Workplaces. Workplace Priority Manager adds batch controls to the Global Workplaces view and to every building category: • Set Very Low, Low, Normal, High, or Very H
Custom Map for Timberborn Map Size: 256x256 Difficulty Level: Normal Features: - Large river system - Islands - More metal - Plenty of space for water. I recommend rating this map on a scale of 1 to 5. Please provide acc
Ever placed a dozen buildings and then had no idea how much more wood, gears, or metal blocks you still need to actually finish them all? This adds a small checklist widget next to the weather panel that keeps a running
Mountains and Rivers 256x256 Enjoy the stuff i have hidden in the mountains.
Replaces my Grape Bush, Bentos, Bot Blocks, Bot Kits and Hedge Need mods. No faction mod is required, just set for the secondary warning TB gives when they're active but placed below this one in load order
The map is suitable for beginners and those who want to create a beautiful town and just enjoy the game.
Two rivers. One fragile legacy. A fractured ridge divides Neravia into two watersheds: a green valley sustained by clean water, and a dry eastern landscape cut by badwater. Between them lie caves, forgotten ruins, hidden
Improve your layer visibility controls. This mod replaces the vanilla layer slider with a precise dropdown menu to select exact heights. It also turns the layer icon into a quick-toggle to instantly swap between your las
Rejoice, designer! Hue & Turn is back and it's now Hue & Turn X with extra improvements: - Works with Timberborn V1! - Improved UI: new color selector and manual value input. You can also set any value you want without l
Adds a cargo line to the zipline network. A Cargo Zipline Station hangs goods straight on its cables, and a Cargo Receiver catches them and drops them into a warehouse - no beaver carries anything, and nothing has to be
Allows zipline lengths up to 45 meters instead of the original 30. No other mod prerequisites. Works in release and experimental versions.
Explore and reveal hidden treasures and passages. Scheduled badwater and water level events wont let you rest. Will you survive in continuously worsing environment?
The Impermeable Wall is a thin, 1m tall, rotatable wall that you place at the edge of a block. It acts as a dam at its own level while letting water overflow above it. Because it sits on the edge rather than filling the
Welcome to Purgatory, your new home for the coming cycles. Purgatory is a beaver prison with (as far as I know) only one single escape route. Said route however will be long and painful for both your beavers and yourself
150 X 250 8 water sources 4 water seeps 6 water Aquifers 6 Badwater sources 5 bad water seeps 12 bad tide pipes 27 geothermal vents 5 mines 110 unstable cores (YAY) Welcome to pain, suffering, hopefully a fun challenge,
Wind Tweaks makes wind in Timberborn feel real. Gusts roll in smoothly, direction holds steady, and turbines on higher ground catch stronger breezes. Weathervanes and turbines show you exactly how height affects their ou
Ever wanted to actually dig into the mountain instead of building around it? That's the whole idea here. MOM (Miners Of Mountains :) ) adds a proper excavation system: mark a terrain block, a builder walks over with a pi
What it does The weather is changing... and your colony needs to be ready. TimberSeasons adds a repeating four-season cycle (Spring, Summer, Fall, Winter), each with its own weather. Hazards: Monsoon: heavy rain Badtide