Loop Dungeon - Incremental新的
Lead a party of heroes through endless dungeon loops. Gather loot, unlock permanent upgrades, and build powerful synergies as you push deeper into an ever-growing incremental adventure.
英文简介共有特性: 增量式, 模拟, 策略
按名称、类型或开发商查找游戏。 比较评测、发行日期和预告片。
类似游戏 BEAM Inc. — 基于共有玩法、类型、热度和评价。 原始游戏已从结果中排除。 移除比较
Lead a party of heroes through endless dungeon loops. Gather loot, unlock permanent upgrades, and build powerful synergies as you push deeper into an ever-growing incremental adventure.
英文简介共有特性: 增量式, 模拟, 策略
Click, topple and profit! Knock over tiny wandering Humans, hire Animals to cause chaos, collect mountains of coins and grow your ridiculous empire. Unlock powerful Rebirth upgrades, defeat Bosses and turn a peaceful board into a glorious mess of falling people.
英文简介共有特性: 增量式, 模拟, 策略
Grow your army from single scouts to floods of tanks, artillery, and engineered mega units. Build factories, choose upgrades and watch hundreds of units collide in wild auto-battles. Hold the line against relentless enemy surges and scale fast enough to survive.
英文简介共有特性: 增量式, 模拟, 策略
Hack 42 is a short typing incremental game about crafting powerful hacks and smashing computers for fun and profit.
英文简介共有特性: 增量式, 模拟, 策略
A satisfying incremental game where every click has rhythm. Tap patterns, earn Rhythm Points, unlock new techniques, and build your ultimate setup. No music experience needed — just the urge to keep going.
英文简介共有特性: 增量式, 策略, 单人游戏
An incremental game made of seven physics simulations. Drop balls into a ring until it shatters, steal links on a gravity-free lattice, sweep a reactor with a beam. Upgrades change the physics itself, and automated simulations keep earning while you work on the next one.
英文简介共有特性: 增量式, 模拟, 策略
A resource management incremental mining game where you rebuild your Mountain Hall. Plan each descent, choose where your dwarves dig, gather gold and rare artifacts, and return home when the torch burns out. Manage production, upgrade your crew, dig deeper, and bring your fallen kingdom back to life
英文简介共有特性: 增量式, 模拟, 策略
A cozy incremental game about an aspiring mage trying to get RICH! Upgrade your spells, collect tons of magical resources, and sell for huge profits!
英文简介共有特性: 增量式, 模拟, 策略
One More Floor is a short incremental game. Ride an elevator into the mines, hit the targets to multiply your coins each floor, and cash out before you die. Unlock new mines, collect rare gems, and buy permanent prestige upgrades.
英文简介共有特性: 增量式, 模拟, 策略
An arcade-incremental game where you DESTROY planets! Build a fleet, upgrade weapons, max out your skill tree and destroy your target slowly. You'll advance deep into the galaxy, strategically shattering planets to their cores to unlock the next celestial.
英文简介共有特性: 增量式, 模拟, 策略
An incremental game where you ARE the tornado. Suck up cows, flatten cities, and turn destruction into upgrades. Start with a blade of grass. Keep growing until you tear the planet apart.
英文简介共有特性: 增量式, 模拟, 策略
What the Buck?! is a satisfying incremental game about destroying money. Shred stacks of cash, set off chain reactions across the table, prestige for permanent upgrades and automate your money destruction.
英文简介共有特性: 增量式, 模拟, 策略
A synthwave neon space tile‑breaker. Hit the ball. Stack Power Ups at the right moments to clear the screen in the fastest time. Or just chill and space out to the synthwave soundtrack beats.
英文简介共有特性: 增量式, 单人游戏, 模拟
Survive in a cruel world, build and expand your village, and descend into the darkness below. Gather resources, make difficult choices, and uncover the unspeakable truth hidden deep within the cave in this dark text-based incremental game.
英文简介共有特性: 增量式, 模拟, 单人游戏
You're broke and the bills keep coming. Smash scrap into cubes, sell them, pay up. A short active incremental: aim, let the hammer swing, upgrade your tools, go bankrupt on purpose, and build a scrapyard that pays for itself.
英文简介共有特性: 增量式, 模拟, 单人游戏
Use snail powers to grow a desert into a lush forest, and then profit-maximize it to insanity in this active incremental game. Optimize plant layouts to automate production of multiple resources. Hire minions, unlock immoral plants, get ungodly rich, and remember: Blood is a type of juice.
英文简介共有特性: 增量式, 模拟, 单人游戏
ORE x TRACTOR is a short, incremental game about demolishing space rocks with a variety of weaponry.
英文简介共有特性: 增量式, 策略, 单人游戏
Mine through millions of pixels to find the Golden Pixel. A mesmerizing incremental game about exploration and erosion.
英文简介共有特性: 增量式, 模拟, 策略
The ingredients are fighting back! Build your bakery adventuring party, battle through charming bite-sized dungeons, and turn your spoils into new characters, abilities, and upgrades. A short cozy incremental auto-battling RPG where your little heroes do the fighting while you make them stronger.
英文简介共有特性: 增量式, 模拟, 策略
An accident causes a lost space probe to become self aware. "Apotheosis engine" is a lore-rich incremental game. Grow from a piece of engineering into a galactic superdeity by navigating an alien OS.
英文简介共有特性: 增量式, 模拟, 策略
A juicy first-person incremental game about turning cute creatures into cans. Kill them, collect their bodies, can them, and sell them. Make money, upgrade your weapons and machines, and produce more and more.
英文简介共有特性: 增量式, 模拟, 策略
Decrypting Life is a short, nostalgic incremental game where you restore corrupted files to uncover a story from the 2000s
英文简介共有特性: 增量式, 模拟, 策略
Play as the "Techno King" of a thriving Silicon Valley startup in this active incremental game. Fulfill contracts, harvest data, fabricate supply chains, manufacture consent, bio-integrate with humans, and transcend space and time itself in a dark satire of the retro-futuristic Brave New World.
英文简介共有特性: 增量式, 模拟, 策略
Legion Breaker is an active incremental game about growing a novice wizard into an unstoppable battlemage. Unlock powerful spells, raise a holy army, and crush undead hordes across expanding battlefields on your way to the Necromancer King.
英文简介共有特性: 增量式, 模拟, 策略
“热门度”指 Steam 评测总数,而非销量或同时在线玩家数。 “活跃度”指在最长 7 天的稳定周期内,评测数量的平均每日净增长量;该指标要求至少有 12 小时的历史记录,且数据在过去 72 小时内有过更新。 它衡量的是讨论热度,而非玩家情绪。 即将发售游戏的期待度则单独衡量。 缺少相关数据并不意味着游戏不受欢迎。