ggpick

Screenshots and videos

11
small-games · Trailer

Skull Horde

это динамичный автобаттлер с элементами dungeon crawler'а. Ты — летающий череп-некромант, который собирает орду скелетов и мочит толпы мерзкой плоти!

Description in the source language
81% Steamwindows
Open on Steam ↗
Price unavailable

Key details

Typegame
Latest versionv1.037a
Steam reviews81% · 1,112
AvailabilitySmall-Games✓RuTracker?

Similar games

By genre, mechanics and modes · 8 of 129

All similar games · 129 →
Publication history

The official Steam date and observations from other sources. Multiple confirmations of the same release are combined.

Gathering independent confirmations1 confirmations · 1 publication groups
01

Official listing

awaiting confirmation

The official release date has not been confirmed yet.

time unknown
02

Scene / P2P announcements

awaiting confirmation

Current sources do not confirm a Scene / P2P announcement.

time unknown
03

Repack

optional

A separate repack is unconfirmed. This is an optional step; the publication has already appeared in catalogs.

04

Catalog publications

72%

Publication observed: Small-Games.

REVIEWS FROM STEAM

What players are saying

Steam recommendation percentages and reviews are shown separately from ggpick’s internal scoring.

All reviews on Steam ↗
ALL STEAM REVIEWS81%1,112 reviewsMeasured: Oct 8, 2026
LATEST VERIFIED STEAM REVIEW WINDOW81%1,112 reviewsMeasured: Oct 8, 2026
How reviews affect scoring

Internal index: 78.59/100. Accounts for sample size; this is not the Steam percentage.

81% positive out of 1 112 Steam reviews · Ranking accounts for sample size; the Steam percentage is unchanged

Saved sample shown: 12. This is not the full review set or a representative sample; it is not used to recalculate the Steam percentage.

RECOMMENDEDOct 7, 2026

THIS GAME IS ABSURD!!! and I LOVE it! Hard, but FAST. You'll die, but then bounce right back. This is not a deep game. There will not be any theory crafting about setting up the perfect run (I strongly doubt). But if you have a little bit of time to kill, or really want a nice stress reliever, this game is perfect. Also it's nice that can basically play the whole game using nothing but a mouse.

NOT RECOMMENDEDOct 3, 2026

i dont like games where the primary enemies are the poorly designed mechanics i spend half the time afking because my minions are running after some infinite spawning enemies instead of killing the spawner. all the items are unclear and vague. it feels like they tried to replicate risk of rain without anything that made that game good

NOT RECOMMENDEDOct 3, 2026

Skull Horde мгновенно цепляет своей классной концепцией — идея возглавить летающим черепом собственную армию скелетов и устроить геноцид «живых» выглядит свежо и многообещающе. Но, к сожалению, игра невероятно быстро выдыхается, и вот почему: • Идентичное поведение юнитов. Что враги, что ваши союзники ведут себя абсолютно одинаково — они просто бегут по прямой и умирают. Маги, лучники, ближний бой — никакой тактической разницы. Дальнобойные юниты вместо того, чтобы держать дистанцию, зачем-то постоянно ломятся на передовую в самую гущу событий. • Сломанный баланс. Игровой процесс быстро превращается в хаос. Маги с AoE-уроном (по площади) просто засыпают эффектами всю карту, превращая происходящее в кашу. • Нереализованные механики. В игре есть интересные статусы (например, гниль), но они существуют «для галочки». Нормальной, глубокой реализации у них нет, и собираться в них нет никакого …

Read the full saved review

Skull Horde мгновенно цепляет своей классной концепцией — идея возглавить летающим черепом собственную армию скелетов и устроить геноцид «живых» выглядит свежо и многообещающе. Но, к сожалению, игра невероятно быстро выдыхается, и вот почему: • Идентичное поведение юнитов. Что враги, что ваши союзники ведут себя абсолютно одинаково — они просто бегут по прямой и умирают. Маги, лучники, ближний бой — никакой тактической разницы. Дальнобойные юниты вместо того, чтобы держать дистанцию, зачем-то постоянно ломятся на передовую в самую гущу событий. • Сломанный баланс. Игровой процесс быстро превращается в хаос. Маги с AoE-уроном (по площади) просто засыпают эффектами всю карту, превращая происходящее в кашу. • Нереализованные механики. В игре есть интересные статусы (например, гниль), но они существуют «для галочки». Нормальной, глубокой реализации у них нет, и собираться в них нет никакого смысла. • Проблемы с билдостроением. Понятие «билд» здесь практически отсутствует. Из-за хаотичного рандома и темпа игры собрать осознанную синергию либо безумно трудно, либо вы просто физически не успеваете это сделать до конца забега. Итог: Скука наступает буквально через час-два. Игре катастрофически не хватает глубины, настройки ИИ для разных классов и адекватного баланса. Поиграть можно только ради пары ачивок, но долгого интереса проект не держит. Оценка: 5/10 (исключительно за визуал и концепт).

RECOMMENDEDSep 29, 2026

Great little game, love having a spare hour and 4 hours later....

RECOMMENDEDSep 28, 2026

IDK why I am seeing all these "Eh, it's mid" reviews. This is a top tier rogue lite for the price and what it delivers. The point is not to get a new level, the point is to try out new builds, experiment with different units, and have fun. I enjoyed the point. The music is also incredibly satisfying haha. I usually turn off the music in my rogue lites but this thing gets me hyped to go smesh with my skelly army. The game system is pretty unique so make sure you pay attention to how you build your army and oaths. Go play the demo for free and it's easy to understand why this is so dope.

RECOMMENDEDSep 28, 2026

Decent idle game to play while bored between something like classes or job breaks on a steamdeck, despite the audio bugs and text issues on there. You just have to remember what everything does. More importantly: great game overall. Always wanted a Vampire Survivors-like game focused on necromancy/summoning. Shout outs to Wan for gifting it.

More 6 saved reviews
RECOMMENDEDSep 26, 2026

It's a decent game. The music, sound design, voice acting, and art style are all very unique and really give this game it's potential. After that, the things like the actual gameplay start to falter. You essentially run around rooms looking for upgrades and random rolling to hopefully get them--Classic roguelike--but what's missing is the build variety. Sure, new characters give new build variety via their skills, but then I'm just walking into a new dungeon with the exact expectation of what build I'm after. It's missing that real **core** concept of good roguelikes where I can become anything with the first roll of the game. Which is why I only played 16 hours of it, BUT those 16 hours were lots of fun. Once I saw all of the builds I couldn't be bothered to complete any more of it. Definitely worth it on sale.

NOT RECOMMENDEDSep 26, 2026

Claims to be a dungeon crawler, but more like a survival game that forces you to move around. There's a lack of depth and the progress is way too slow.

RECOMMENDEDSep 25, 2026

Skull horde is a good-quality game accompanied by a few pain points. What the game succeeds at most is actually making you feel like you are in command of a undead skeleton-soldier army while cleaving through floors of enemies, progressively becoming stronger & larger in the size of your horde. Both the build variety & quantity is great with the vast majority of builds being viable, unit variety is also sufficient and the rate inwhich you unlock new units as you go keeps the game feeling relatively fresh for awhile. The progressive difficulty timer is also done well and if you don't like that type of play there is a set "explorer" mode. For additional positives, I also have to say i greatly appreciate the level of work put into the art for the game. Not only does it look good but not cutting corners in our current age and actually making a full on good-looking pixel-art game deserves a…

Read the full saved review

Skull horde is a good-quality game accompanied by a few pain points. What the game succeeds at most is actually making you feel like you are in command of a undead skeleton-soldier army while cleaving through floors of enemies, progressively becoming stronger & larger in the size of your horde. Both the build variety & quantity is great with the vast majority of builds being viable, unit variety is also sufficient and the rate inwhich you unlock new units as you go keeps the game feeling relatively fresh for awhile. The progressive difficulty timer is also done well and if you don't like that type of play there is a set "explorer" mode. For additional positives, I also have to say i greatly appreciate the level of work put into the art for the game. Not only does it look good but not cutting corners in our current age and actually making a full on good-looking pixel-art game deserves alot of appreciation. (and even if the music is generic sounding, thanks for making it Metal-inspired). For the flaws, there's not much but the flaws that do exist are noticeable. Mainly, the differing skulls aren't all that interesting with some like The Many & Garg just being outright boring to play. For The Many you can feel morelike a horde by playing a different skull, making it's existence pointless in my eyes and Garg removes a key component of a run, that being the buildup progression of your units (same for the former). While almost everything is viable, a few builds feel rather poor/weak, such as Plague & to a lesser extent Rot. There are also 1 or 2 units in total that feel useless, i'd never use the Petard as a example. Lastly, due to it being a short/small game the amount of content is finite, but that is a minor flaw (and maybe not a flaw at all depending on what you are looking for) since what is here is crafted well and serves it's purpose for a dozen+ runs or so. Took me 15-25 hours to feel like i am done with the game, which when considering the price & scale of the project seems reasonable to me. 7/10, which to me means GOOD and WORTH PLAYING. it is a very fun experience even if only for a limited time & very small in scale/scope. far better than many games i have played to say the least.

NOT RECOMMENDEDSep 24, 2026

Играл ещё, в до релизную версию игры( было горазно сложней и интересней) пример финал лока, я кое как доходил до босса и сливал из за наплыва мобов на релизе я с 1 попытки прошёл так как меня не душили мобами, они просто не спавнились ну, спавн был, но вылезало 3-4 чудика как в старой версии по 30-40 так ещё и бугаёв которые не умирают с 1 тычки считаю всё из за нытиков под игрой, которые писали эээ до 1 босса не могу добраться несколько часов и всё. Я попыток 10 потратил, что бы дойти до 1 босса и кайф был +Музыка хорошая

NOT RECOMMENDEDSep 21, 2026

他の全実績を取るまで一度も宝物庫が出ませんでした

RECOMMENDEDSep 20, 2026

Good Game

How player reviews change over time
CHANGE · 7 DAYS—— new reviews
VELOCITY · UP TO 7 DAYS—average growth over available history
Rating historyup to 48 recent measurements

Genres and features

All tags →

Comments

Discuss this game on ggpick.

Checking sign-in…

Loading comments…

Publications and versions

One row per original page. Repeated signals for the same publication are combined.

Esc
Game searchTitle, tags or a popular game