Slowly Sliding DucksNew
Placid Plastic Duck in multiplayer? With races, minigames, and a shared pool for up to 50 players? Yes! Chill with friends and become the pool’s most distinguished duck!
Placid Plastic Duck in multiplayer? With races, minigames, and a shared pool for up to 50 players? Yes! Chill with friends and become the pool’s most distinguished duck!
Bouncy Ball Battle is a chaotic, turn-based online multiplayer game where physics meets strategy. Break through blocks to open up lines of attack, line up your shots, and bounce off walls to knock out your opponents and be the last ball standing!
A retro multiplayer platformer for up to 10 players per round. Sprint, sabotage, and backstab your way through quickfire minigames where every round takes seconds to learn and one mistake to lose.
Hit hard. Stay moving. Survive the arena. Battle rival buggies across the desert and fight to become the RIA Champion.
A dark fantasy multiplayer dungeon crawler with real-time combat — fully playable solo against challenging AI bots. Fight, scavenge, and outwit rivals in procedurally generated labyrinths — Battle Royale or Co-op, up to 10 players, with legendary artifacts drawn from world mythology.
Hear a word. Type it in 12 seconds. Get it wrong and you fall down a 12-player leaderboard until you're the one eliminated. Buy coupons between words to distort your rivals' audio, scramble their typing, and steal their dollars.
A 100-player turn-based Battle Royale where dice decide your fate. Roll, move across a shrinking grid arena, grab weapons and gear, aim & fire all in simultaneous timed turns. Outsmart, out-position & outlast 99 rivals. Just sharp Strategy with Lucky rolls. "Fight your enemies, Fight your HardLuck"
Popularity is the total number of Steam reviews, not sales or concurrent players. Activity is the average net daily growth in reviews over the longest stable window of up to 7 days; it requires at least 12 hours of history and data updated within the last 72 hours. It measures discussion volume, not sentiment. Anticipation for upcoming games is measured separately. Missing measurements do not mean a game is unpopular.