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4 different roguelikes: action, dungeons, dice and cards

Hades II, Shattered Pixel Dungeon, Astrea and Rana Card offer four different reasons to start another attempt. Compare combat, decisions and risk rather than only a shared genre label.

ggpick editorial team5 min readPublished:

What do you want to do in the next attempt?

Start with Hades II if the pleasure is personally executing a good fight. Consider Shattered Pixel Dungeon if reading a dungeon and its discoveries is more interesting. Astrea asks you to assemble a system of dice; Rana Card asks when to stop drawing cards. All four offer new attempts, but the activity within them differs. Choose the moment you want to repeat: movement, observation, a combination or a risk.

Compare activities and format

Show the game comparison
Four different activities inside a run
GamePlayersModeBest for
Hades II1 playerAction roguelikeFor personally executing the build you discover
Shattered Pixel Dungeon1 playerTraditional roguelikeFor considering the next move rather than testing reflexes
Astrea: Six-Sided Oracles1 playerDice-pool buildingFor managing probabilities and risky effects
Rana Card1 playerFarm-themed deckbuilding roguelikeFor deciding whether one more card is worth the risk

Action worth returning to

Hades II

For personally executing the build you discover

Players
1 player
Mode
Action roguelike

In Hades II, a strong build comes alive in motion: weapons, magick and divine Boons change how you fight, but you still execute the combat yourself. Character encounters and permanent upgrades carry the story between attempts. Choose it for the combination of learning a fight and returning to a familiar world. A useful goal for the next run is trying a different set of abilities, rather than repeating your most successful one. Discovering which finds suit your own approach is part of the appeal.

Keep in mind: Combat happens in real time. God Mode helps you learn, but does not turn the game into turn-based strategy.

Steam reviews: 96% positive · 123,958 reviewsData checked:

A dungeon as a sequence of decisions

Shattered Pixel Dungeon

For considering the next move rather than testing reflexes

Players
1 player
Mode
Traditional roguelike

Shattered Pixel Dungeon offers a different sort of tension: explore a randomized dungeon, collect equipment and consumables, encounter traps and decide how to use what you find. Different heroes change familiar decisions, so a new attempt can become a new way of reading a situation. It suits people who enjoy understanding items and dangers rather than simply increasing damage. Much of the satisfaction comes from a small, reasoned choice: keep a useful item, change your approach to an enemy or understand an unfamiliar room first.

Keep in mind: Simple presentation does not mean an easy victory. Random dangers and mistakes can end an attempt.

Steam reviews: 95% positive · 2,218 reviewsData checked:

Dice and cards: two ways of taking risks

Astrea makes preparing a range of possible outcomes interesting; Rana Card asks whether to expand your options right now. Both involve randomness, but pose different questions to the player. Compare them if you already enjoy building combinations and want to change the logic of the decision itself.

Astrea: Six-Sided Oracles

For managing probabilities and risky effects

Players
1 player
Mode
Dice-pool building

Astrea replaces a conventional deck with dice. The roll matters, but so do the faces you assemble and how you use Purification and Corruption: an effect can benefit you or your opponent. Your growing pool becomes a tool for managing risk. It suits players who enjoy explaining a good turn through several connected decisions. Comparing a reliable option with a dangerous, powerful one is particularly appealing: you are not merely waiting for luck, but creating conditions in which it can help.

Keep in mind: Corruption can be a tool, but too much is dangerous. This is a risk system, rather than ordinary combat with different artwork.

Steam reviews: 92% positive · 4,568 reviewsData checked:

Rana Card

For deciding whether one more card is worth the risk

Players
1 player
Mode
Farm-themed deckbuilding roguelike

Rana Card puts you in charge of a farm through a deck, working towards TimeTech Corporation’s targets. Cards have a Time Cost and each turn has a limited budget: another useful effect competes with the risk of a Time Explosion. Choose it if you enjoy deciding whether to push a little further or stop. Finding combinations that justify the risk is more interesting than treating the farm as peaceful scenery. Cards and events change your route, so an intended plan must respond to what actually arrives.

Keep in mind: The farm theme does not make it a freeform life simulation: targets and a Time budget are part of its card system.

Steam reviews: 90% positive · 1,407 reviewsData checked:

Choosing one of the four

For a first encounter, choose the format in which a mistake creates curiosity rather than an urge to quit. If defeat makes you want to rebuild a pool, try Astrea; if you want to test your appetite for risk, try Rana Card. Understanding a room points towards Shattered Pixel Dungeon; improving a fight points towards Hades II. You do not have to begin with the highest score: it cannot choose your favourite activity for you.

Quick checklist

  • Execute the fight yourself — Hades II.
  • Understand dungeon dangers — Shattered Pixel Dungeon.
  • Build probabilities and effects — Astrea.
  • Decide when to stop — Rana Card.

Where these four games came from

On 7 October 2026, ggpick’s roguelike and roguelite search found four released base games with a Steam score of at least 80% and at least 1,000 reviews. All four were selected after checking their Windows versions and mechanics against official pages. Earlier releases are included; the order compares activities. The search button repeats the selection conditions.

Find games in the catalog

Put the advice into practice with a relevant selection of games.

Frequently asked questions

What if I do not want reflex-based action?

Start with Shattered Pixel Dungeon, Astrea or Rana Card: their central choices concern dangers, effects or card risk. Hades II centres on real-time combat.

Which suits someone who enjoys combinations?

Astrea changes probabilities and the interaction of Purification and Corruption; Rana Card connects a deck to a Time budget. Choose the former for the structure of a pool, and the latter for deciding how much risk to take now.

Can friends play these four together?

The verified Steam versions in this selection support single-player. For a shared evening, open the separate cooperative-games collection.

Sources and useful links