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Steam · ORDNIX Core trailer #1 v2
Early Access−40%

ORDNIX

Command armor, infantry, artillery, aircraft, drones and naval forces in a modern real-time wargame. Build your army, scout enemy positions and capture objectives. Play solo against AI or online with other commanders, with eight nations and distinct equipment rosters.

Описание на английском языке
4 окт. 2026 г.0% Steamwindows

Основные сведения

Типигра
Дата выхода4 окт. 2026 г.
Отзывы Steam0% · 2
НаличиеSmall-Games?RuTracker?

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Официальная карточка

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Анонсы Scene / P2P

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Репак

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04

Публикации в каталогах

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ОТЗЫВЫ ИЗ STEAM

Что говорят игроки

Процент рекомендаций и отзывы Steam — отдельно от внутреннего скоринга ggpick.

Все отзывы в Steam ↗
ВСЕ ОТЗЫВЫ STEAM0%2 отзывовЗамер: 9 окт. 2026 г.
ПОСЛЕДНЕЕ ПОДТВЕРЖДЁННОЕ ОКНО STEAM0%2 отзывовЗамер: 9 окт. 2026 г.
Как отзывы влияют на скоринг

Внутренний индекс: 0/100. Учитывает объём выборки; это не процент Steam.

0% положительных из 2 отзывов Steam · Для ранжирования учитывается размер выборки; процент Steam не изменён · Малая выборка: оценка пока неустойчива

Показана сохранённая выборка: 2. Это не все отзывы и не репрезентативная выборка; по ней не пересчитывается процент Steam.

НЕ РЕКОМЕНДУЕТ7 окт. 2026 г.

I really wanted to like this game, but right now I just can't recommend it. The UI is atrocious. The main menu is extremely overwhelming and confusing to look at, and the settings are incredibly basic. The graphical settings also seem to make almost no difference to performance. My PC specs are attached to the review, and once the battle started ramping up I was averaging around 40 FPS. The in-game UI isn't much better either. The constant updates on enemy units leave an absurd amount of floating text all over the battlefield. At some points it genuinely feels like the sky is getting blotted out by text boxes because there is so much information being thrown at you at once. There is also this weird red x-ray/glow effect over enemy units that I found unbelievably annoying. Half the time I could barely even see the actual model of the unit because it was completely covered by this red ef…

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I really wanted to like this game, but right now I just can't recommend it. The UI is atrocious. The main menu is extremely overwhelming and confusing to look at, and the settings are incredibly basic. The graphical settings also seem to make almost no difference to performance. My PC specs are attached to the review, and once the battle started ramping up I was averaging around 40 FPS. The in-game UI isn't much better either. The constant updates on enemy units leave an absurd amount of floating text all over the battlefield. At some points it genuinely feels like the sky is getting blotted out by text boxes because there is so much information being thrown at you at once. There is also this weird red x-ray/glow effect over enemy units that I found unbelievably annoying. Half the time I could barely even see the actual model of the unit because it was completely covered by this red effect. Performance aside, I'm also really disappointed with the actual gameplay. It feels extremely arcadey and requires very little thinking. Most battles eventually just turn into unit spam, and the AI does the exact same thing. The AI itself is terrible too. The pathfinding is probably the worst part. I placed a few trenches around the map and somehow managed to completely bog down about half of my own AI force because they couldn't figure out how to navigate around them. Units would also get stuck on old vehicle wrecks, and I even had infantry get stuck halfway inside vehicles. My own units also feel like they have almost no autonomy. The engagement ranges seem extremely short, and I constantly found myself having to micro units just to get them to shoot at something directly in front of them. Instead of feeling like I'm commanding a force, it often feels like I'm babysitting every individual unit because they refuse to do anything unless I specifically tell them to. The game also seriously lacks clarity. Half the time during combat I had no idea what was actually happening, why units were behaving the way they were, or what I was supposed to be doing differently. Infantry also feels almost completely obsolete. It's difficult to even get proper infantry fights going because matches quickly turn into massive armor spam. Most of the land combat just isn't enjoyable right now. I do enjoy how many different factions there are, but unfortunately they don't really have much identity outside of how they look. They all seem to play basically the same way and feel pretty equal across the board. There aren't really different playstyles or strengths that make me want to approach each faction differently, which makes having so many factions feel a lot less meaningful than it should. The weird part is that the off-map support actually feels pretty good, and I think aircraft and naval units are in a decent spot. It's really the ground combat where everything falls apart. I haven't tried multiplayer, and after my singleplayer experience I honestly don't care enough to bother. I also wouldn't be surprised if finding a match was difficult right now anyway. I do think there is a foundation here that could eventually turn into something good, but in its current state the game feels borderline unplayable to me. I actually feel bad being this negative because I saw an ad for ORDNIX a week or two ago and got pretty excited for it. Unfortunately, the trailer ended up being more entertaining than actually playing the game. Hopefully the developer can turn it around, but right now I just can't recommend it.

english0,9 ч. на момент отзыва5 отметок «полезно»Покупка в SteamНаписан в раннем доступеОткрыть в Steam ↗
НЕ РЕКОМЕНДУЕТ6 окт. 2026 г.

Kind of one of those games where I wish there a neutral review. It is indeed a game and it has some stuff like infantry squads broken down into types, Riflemen, Sappers, Snipers, Tow, MG squad with calvary transpo. Its doing some stuff. but the stuff it does wrong is very annoying. FPV drone to scout enemy, by the time i leave FPV they are driving a batallion into my FOB and the run is a flop, the enemy does little to no scounting, they always have optimal defense offense lines with cadence that would make an ork blush. This game feels like its truly trying to be a Warno / Regiment game with Steel Batallion 2 graphics and overworded TOC that feels like im signing away my kidney. The entire planes tab feel kinda useless right now as they just fly in circles til they get shotdown by some random infantry that does AA or tech vehicle. while offering minor glimpses of recon so you can …

Читать сохранённый отзыв целиком

Kind of one of those games where I wish there a neutral review. It is indeed a game and it has some stuff like infantry squads broken down into types, Riflemen, Sappers, Snipers, Tow, MG squad with calvary transpo. Its doing some stuff. but the stuff it does wrong is very annoying. FPV drone to scout enemy, by the time i leave FPV they are driving a batallion into my FOB and the run is a flop, the enemy does little to no scounting, they always have optimal defense offense lines with cadence that would make an ork blush. This game feels like its truly trying to be a Warno / Regiment game with Steel Batallion 2 graphics and overworded TOC that feels like im signing away my kidney. The entire planes tab feel kinda useless right now as they just fly in circles til they get shotdown by some random infantry that does AA or tech vehicle. while offering minor glimpses of recon so you can see how unbalanced this is gonna be before you lose. I also have vehicles that just migrate themselves back and forth across the battlefield even when i gave them no orders and to just stay in full cover, they sometimes just feel like driving into the enemy. Im assuming its cause they hate their life here. they just drive up to enemies and get deep fried without firing anything. This seems like a bug but the UI isnt really clear on whats happening. Tanks just sit there, self engage or stay parked while sustaining cruise missles top down. Honestly this game would be better served as a we-go system rather than real time with intermissions for scouting between turns. I just dont get the RTS element and how unbalanced the AI is, they dont scout anything they just drive at you I am hesitent to put more time into it because 15 bucks even at 40% off still feels steep like full price as is with how the game works right now this should be 10 - 12 bucks. 25 dollars is a fever dream. For that kind of pricing this has me wanting to slam the refund button but im holding out to give it one more shot before i hit refund threshold. What it does at the moment that separates this from other games ive played isnt really clear. What i can say is optimization and fixes are desperately needed. Just try zooming your cam out to see the battlefield and watch your fps go from 90 to 5... on a 5080. That isnt right and its def a huge problem. If you cant figure it out do it like literally every other game from a tactical layer and improve / optimize the step below tactical layer to a higher standard. Its feels like an alpha build or pre-alpha version. The maps, the maps are honestly feeling like different seasons of the same exact location with minor changes, no massive metro areas, no lived in territory... Just forest, forest snow, forest 2, swampy forest, ocean forest, ocean swampy forest, desert, desert ocean. some cap circles and a lot to be desired for 15 bucks. Obviously willing to give this game a fair shake but at the moment im really skeptical if this is another eurojank eastern european mil-slop with just ripped off rock paper scissors responses to military problems or an actual vision coming together. Solo dev or not 25 bucks is 25 bucks regardless of whos pocket it goes into and right now im torn if i like this or not. The AI just swarms you, you have no idea what you're doing and the options / orders are ambiguous between is it doing what it supposed to or is it bugged. It says "find the enemy" kinda hard to miss them when they driving straight at you relentlessly on automated pushes, your units dont have the same energy with returning fire or engagement, some will park and get blasted til they panic, some will drive directly at the enemy and bumper to bumper an enemy tank at close range, why unclear. Some will actively ignore the guy next to them blowing up and just take splash. Honestly this game desperately needs a demo and better coverage because youtube doesnt have a single video on it. This game looks like it scratches all the righ

english0,4 ч. на момент отзыва13 отметок «полезно»Покупка в SteamНаписан в раннем доступеОткрыть в Steam ↗
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Поддержкаcanadiandemiray@gmail.com
PC
Минимальные
  • ОС: Windows 10 64-bit (1909 or later)
  • Процессор: Quad-core ~3 GHz (Intel Core i5-4460 / AMD Ryzen 3 1200)
  • Оперативная память: 8192 MB ОЗУ
  • Видеокарта: Vulkan 1.2 or DirectX 12 capable GPU with 2 GB VRAM (GeForce GTX 960 / Radeon RX 470)
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 1024 MB
  • Звуковая карта: Any
  • Дополнительно: SSD recommended
Рекомендуемые
  • Рекомендованные:
  • ОС: Windows 10/11 64-bit
  • Процессор: 6-core (AMD Ryzen 5 3600 / Intel Core i5-10400)
  • Оперативная память: 16384 MB ОЗУ
  • Видеокарта: GeForce GTX 1660 / Radeon RX 5600 XT (6 GB VRAM) or better
  • Сеть: Широкополосное подключение к интернету
  • Место на диске: 1024 MB
  • Звуковая карта: Any
  • Дополнительно: SSD recommended
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