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You inherited a taxi dispatch business but it came with debt attached. Hire drivers, dispatch fares, navigate Istanbul’s chaos, deal with bad customers and worse luck. You have 15 days to pay it off or lose everything. The meter is running.
Описание на английском языке79%положительных отзывов
281 отзывов
Все отзывы в Steam ↗≈ 0
Прирост числа отзывов
Среднее за 28 чWindows · по данным страницы игры в Steam
Рейтинг Steam и отзывы на языке оригинала.
Güzel oyun ama geliştirilmeye ihtiyaci var
It is a fun little game that will last 4 hours. If you have ever been in a taxi in Istanbul, you will get the vibe right away. However, I am not sure how immersive this is for a player that has never been in Istanbul or Turkey.
Не плохая, но ужасно скучная и нудная. Нет русского языка.
Arkadaslar, oyun mis gibi olmus bence. Taksiciler, yolcu tipleri, durak gelistirme mekanikleri, hepsi ♥♥♥ iyi. Bazi gelistirmeler para tuzagi dikkat edin. Genel olarak, ne kadar erken borclanip duraginizi buyuturseniz, ileride o kadar ♥♥♥ kazaniyosunuz. Tek elestirim su, oyunu surekli durdurmak gerekiyor. Gerek yolcularin belirme hizi olsun gerekse taksicilerinizin ozellikleri, uygun taksiciyi uygun yolcuya atamazsaniz isler sarpa sariyor. Aldiginiz ek taksi duraklarina gore yolculari secmek, kimin nerede inecegini asagi yukari kestirmek gibi mekanikler devreye giriyor. Benden size tavsiye, racon bilen soforleri duraginizdan eksik etmeyin :)
Güzel
Çök vergisi saçma olmuş oyunda taksicilik dışında akan bir hayatımız olmalıydı farklı olaylara para harcamalıydık
a fun and chill "taxi station management" game that I can recommend to everyone
Konsept guzel ama islenis sicmis 3060 ekran kartim var oyundaki muzikler sapitiyo, fps ayri bir sapitiyo. Tr oyunu diye destekleyeyim dedim ama durst olmak gerekirse iyi bir is olmamis.
[h2]Overall: 10/10[/h2] [h3]Story:[/h3] I actually like the story's premise of having to pay off a massive debt since it gives the taxi-management gameplay a grounded and believable reason to exist instead of just throwing you into the driver's seat for the sake of it. You're not building up a business simply because "that's the game"; you're trying to dig yourself out of a financial hole that wasn't even your fault. There's a short text-based intro from your uncle explaining that you're the guarantor on the loan he took out to open the taxi business in the first place, but beyond that, the narrative is about as simple as it gets. A full playthrough only lasts around 3-5 hours, and it's pretty clear this game's focus isn't on telling some deep, character-driven story filled with emotional moments or shocking plot twists, but I honestly don't think it needs to be. The premise does exactly what it needs to do by giving your actions context, then it gets out of the way and lets the gameplay take over. That said, I was genuinely surprised to find out that [spoiler]there are multiple endings based on your reputation and the play-style/tactics you used throughout your playthrough. The differences are fairly minor, mostly changing the final text conversation with your uncle along with the ending summary card, but I still appreciated the extra effort. It's a nice little touch that acknowledges how you chose to run your business and gives you another reason to jump back in and see how things play out if you approach the game differently.[/spoiler] [h3]Gameplay:[/h3] The gameplay is easily the biggest focus but also the biggest highlight. The core gameplay loop is extremely simple, and I'll admit the game kinda throws a lot at you all at once, but once everything starts to click, it's incredibly addicting. Across the fifteen-day campaign, you're responsible for dispatching drivers to customers across a physical, interactive city map from roughly 7:45 AM to 8 PM, so distance, travel time, and how long your drivers spend sitting idle/driving around without a passenger all directly impact your efficiency and profits. However, the gameplay runs much deeper than simply assigning the closest driver to the nearest fare. Every day introduces new customers, unexpected events, and difficult situations that usually force you to choose the lesser of two unfortunate outcomes instead of a clearly "correct" answer. Whenever one of your drivers runs into a problem, they'll call you, triggering text-based events where the choices you have available are often influenced by the specific driver and customer involved. On top of all of that, you also have to keep track of every individual driver's composure, vehicle durability, and cleanliness, and each aspect directly affect customer satisfaction. I especially liked this since it means you can't simply keep your drivers on the road from sunrise to sunset without consequence. Instead, you're constantly weighing whether a fare is worth accepting or if it's smarter to pass it up and send someone to the car wash/mechanic so they're in better condition for a more valuable customer later. Every decision has an opportunity cost, and I found myself constantly slowing the game speed to make strategic decisions rather than just reacting to whatever popped up next. Furthermore, every morning presents you with a new random pool of drivers available to hire, and they all bring their own combination of traits, perks, and statistics. What I appreciate, though, is that the drivers themselves aren't randomly generated across playthroughs. They'll always have the same names, stats, and abilities, meaning success comes more from understanding how to build an effective team than simply hoping for good RNG. Lastly, I really like how every potential customer has their own unique perks, drawbacks, and preferences because of how it adds another strategic layer to nearly every fare you accept. What initially looks like a fairly
Sehr schönes Spiel finde ich nur ein paar Einzelheiten: 1. Sprachen begrenzt: Es gibt nur 2 Sprachen (Englisch und Türkisch) 2. Zu kurz: Die Geschichte im Spiel ist zu kurz, nach dem man die Schulden bezahlt ist das Spiel auch so gut wir vorbei. Fazit: Schön aber kurz
I like it
Un jeu de dispatching vraiment sympathique pour tuer le temps. Il ne révolutionne pas le genre mais nous met au défi avec des mécaniques qui ont fait leurs preuves. Le jeu vaut clairement son prix et qu'on s'y attarde un peu. Je recommande et je soutiens les créateurs de ce jeu intéressant.
Показана сохранённая выборка: 12. Это не все отзывы и не репрезентативная выборка; по ней не пересчитывается процент Steam.
Процент рекомендаций и отзывы Steam — отдельно от внутреннего скоринга ggpick.
Внутренний индекс: 73,86/100. Учитывает объём выборки; это не процент Steam.
79% положительных из 281 отзывов Steam · Для ранжирования учитывается размер выборки; процент Steam не изменён
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