截图和视频
Dragon's Dogma 2
Dragon’s Dogma 2 is a single player, narrative driven action-RPG that challenges the players to choose their own experience – from the appearance of their Arisen, their vocation, their party, how to approach different situations and more - in a truly immersive fantasy world.
英文简介关键细节
热门 Mod
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已收录的 Mod: 0
该游戏的目录正在填充中。 请在原始平台上浏览可用 Mod。
出版历史
官方 Steam 日期和其他来源的观察结果。同一版本的多个确认被合并。
正式挂牌
官方日期和列表由 Steam 确认。
场景/P2P公告
找到原公告: Dragons.Dogma.2.Dark.Arisen-RUNE.
重新包装
记录了直接重新包装信号: Dragon’s Dogma 2: Deluxe Edition – v4.0.0.0 + All DLCs + Bonus OST / Dragon's Dogma 2 - Deluxe Edition [v 4.0.0.0 + DLCs] (2024) PC | RePack от FitGirl.
目录出版物
目前的 Small-Games 和 RuTracker 观测结果并未证实已发表。
玩家评价
Steam 推荐率及评测与 ggpick 内部评分分开显示。
评测如何影响评分
内部指数: 62.72/100. 考虑了样本量;这不是 Steam 上的百分比数据。
63% 好评,占 118 492 条 Steam 评测 · 排名考虑样本量; Steam 百分比不变
显示的已保存样本: 12. 这并非完整的评测集或代表性样本;不用于重新计算 Steam 百分比。
the game just crashes for me on startup now
断断续续玩了很多次,但也只有一次成功通关真结局,因为每次玩都让我有一种奇妙的感觉。制作组不知道自己要什么,更不知道自己在做什么,而是被各种前后矛盾的要求牵着鼻子走,最终证明了一点:这个世界会惩罚那些和玩家对着干的游戏。 你说把这个游戏当中世纪模拟器吧,她有很多地方可谓偏执,而有些地方(如剧情)又好似摆烂 你说把这个游戏当中世纪战斗爽吧,她打击感和战斗可谓上乘,但是敌人种类少,职业不平衡 你说把这个游戏当异世界大冒险吧,她总有这里那里让你感叹:明明可以做的更好,我们玩家都知道该怎么改,你怎么就拉了跨呢 就算是新DLC的发布带来了许多新东西,这仍然不是一场翻身仗,因为这些新东西是你首发时就该有的,现在还要让玩家做一长串任务去解锁?这还没提那类魂看了都摇头的数值:这不是类魂.jpg 所以,我仍然坚持差评。而且龙信2改不好了,不如不改了,我就当花钱买教训。没了伊津野英昭,你给我龙信3好好做嗷,不然真就要凉了。
Story is weak at best, rest is amazing. It's an adventure, action RPG. Have fun
Geniales RPG. Wer auf Entdeckung und eine lebendige Open-World steht ist hier richtig!
莫名其妙全城NPC敌对,随从还自动在那杀任务NPC,后面都没法玩了,什么杀碧设计
Good
更多的 6 已保存的评测
It's fun
My Pawn got thrown into a ditched somewhere and then a griffin just swoops down and takes me miles away from my party. What an interesting turn off events, this is what this game has. Two-thumbs up.
中途崩溃
I'll start off by saying that I did not expect to like this game. I only got it cuz CDPR messed up the Witcher 3 update, again, and I was in the mood for some RPG. So I looked at some reviews which pointed out the flaws and also praised it and I was still pretty sure I'd dislike it. But I was bored so I got the game. Up to the 2 hour mark I counted the minutes to make sure I had the refund option available.. So that's my starting point with this game. Now a day and half of gaming later I can say it does some things really well. Surprisingly so. While other aspects I think are.. mid. Let's start with the good: I like the way they've created this real sense of adventure with the day being just long enough to be able to get things done but not so long that you can make it back to a city to rest there, thus making you use the camping system. I also very much like that the night is actuall…
阅读完整保存的评测
I'll start off by saying that I did not expect to like this game. I only got it cuz CDPR messed up the Witcher 3 update, again, and I was in the mood for some RPG. So I looked at some reviews which pointed out the flaws and also praised it and I was still pretty sure I'd dislike it. But I was bored so I got the game. Up to the 2 hour mark I counted the minutes to make sure I had the refund option available.. So that's my starting point with this game. Now a day and half of gaming later I can say it does some things really well. Surprisingly so. While other aspects I think are.. mid. Let's start with the good: I like the way they've created this real sense of adventure with the day being just long enough to be able to get things done but not so long that you can make it back to a city to rest there, thus making you use the camping system. I also very much like that the night is actually dark and dangerous. Least initially. Not being able to see what you're fighting much contrasts amazingly when I as a mage cast some giant holy orb which lights up everything. And it's only a thing a mage can do which gives this class true uniqueness. The magic combat which I was incredibly very suspicious about turned out to be quite well implemented. I haven't tried the others.. But the channeling before casting some big impactful spell, being able to move while casting but it slowing down channeling.. It all works well together. Positioning is important. Your party members are important in keeping enemies off you. It just clicks. Now for the mid: The pawns are very much hit or miss. They repeat the same lines over and over after each encounter and that can get grating on the ears fast. At the same time in combat they are.. Dare I say.. the best implemented companion AI I've seen. Really as a mage who has to rely on them to keep enemeis off me.. They do that job well. They are aggressive, they are helpful.. If they had either more voice lines or spouted them less often I'd say it was a great system. Ah right - the 'follow me' is way too aggressive. It would be better if I could ask them to lead rather than them offering every second. The loot in the world is.. rather underwhelming. You can find some nuggets. But for the most part the gear I wear is what I bought off the shop. Tho' I am only 13 hours in so that might change. I did find some incredibly powerful item in some dungeon so.. Maybe later on I can find more powerful loot? The carry weight is.. incredibly limiting. I usually enjoy it for the realism but.. Jeebus here it's been overtuned. Least allow us to buy a backpack that increases it. Like when you wear normal clothes you don't really count their weight as slowing you down. But here it takes up like 1/3 to half your carry weight just on its own. Even when wearing cloth. I understand they are trying to make it realistic in a sense that you don't carry the whole bank with you and I can get behind that. But coupled with the usual jank of Japanese inventory management.. And not being able to see what you pick up before you pick it up. It's just a mess. Finally the onboarding could be clearer. Some stuff is fairly intuitive but some things .. just aren't. Like for example finding quests to do. I'm pretty sure I'm missing a bunch of them cuz I haven't ran around searching every single alleyway in the city. Or what certain icons mean. There are tutorial things ingame so they have at least tried. Simply some aspects they might've left vague on purpose which is fair enough. The bad: Inventory management.. It's the usual thing of Japanese not knowing how to make a reasonable inventory system. You got a separate screen for buying, selling, equipping, moving to different character.. WHYYYYY? It's almost Monster Hunter World level of bad. Monster variety is lacking. Severely. You got goblins, wolves, angry lizards and harpies as the basic fodder. And that's it.. Then at night you got 2 types of undead. If you're really lucky you run
DLC居然是原价,再首发购买卡婊的豪华版(怪猎除外)我就是sb
没有经历过首发版的折磨,不过传送点极少以及各种a到b到c回到a的跑路任务,和藏得很深的支线,让它成为了现在这个时代非常特立独行的一部作品,但沉下心来和游戏对上电波还是能有很不错的体验 后期节奏偏快给人一种赶工的感觉,但过完结局还是和解了,苦尽甘来这一块
玩家评测随时间的变化情况
类型与特色
玩家攻略
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该游戏的所有玩家攻略 →出版物和版本
每原始页一行。同一出版物的重复信号被合并。
Dragon's Dogma 2
Dragon's Dogma 2
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发布日期如何更改
记录观察的时间线,保留月份、季度和 TBA,而无需发明确切的日期。
Steam 上市详情
当详细信息发生变化时,会保存 AppDetails 快照:要求、DLC、软件包、成就、控制器支持、年龄评级和支持。
- 64-разрядные процессор и операционная система
- ОС: Windows 11 (64 bit)
- Процессор: Intel Core i5 8500 / AMD Ryzen 5 3500
- Оперативная память: 16 GB ОЗУ
- Видеокарта: NVIDIA GeForce GTX 1660 / AMD Radeon RX 5500 XT with 8GB VRAM
- DirectX: версии 12
- Сеть: Широкополосное подключение к интернету
- Дополнительно: Поддерживает геймплей в 1080p (с использованием апскейлера)/45-60 кадров в секунду при выборе режима «Приоритет производительности» в настройках качества графики. Примечание: частота кадров может снижаться при высокой нагрузке на систему. Для поддержки трассировки лучей требуется видеокарта NVIDIA GeForce RTX 2080 Ti или AMD Radeon RX 6800. Рекомендуется SSD.
- Рекомендованные:
- 64-разрядные процессор и операционная система
- ОС: Windows 11 (64 bit)
- Процессор: Intel Core i7-10700 / AMD Ryzen 5 3600X
- Оперативная память: 16 GB ОЗУ
- Видеокарта: NVIDIA GeForce RTX 2070 Super / AMD Radeon RX 6600 XT
- DirectX: версии 12
- Сеть: Широкополосное подключение к интернету
- Дополнительно: Поддерживает геймплей в 1080p (с использованием апскейлера)/60 кадров в секунду при выборе режима «Приоритет производительности» в настройках качества графики. Примечание: частота кадров может снижаться при высокой нагрузке на систему. Для поддержки трассировки лучей требуется видеокарта NVIDIA GeForce RTX 2080 Ti или AMD Radeon RX 6800. Рекомендуется SSD.
- Рекомендованные:
- Рекомендованные:









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