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截图和视频

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Steam · gameplay
−40%

Horror Runner

Horror styled endless runner game. Play as woman collect statues, avoid obstacles and deathly zombies and try to survive as long as can

英文简介
2026年10月6日100% Steamwindows

关键细节

类型游戏
发售日期2026年10月6日
Steam 评测100% · 2
可用性Small-Games?RuTracker?

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出版历史

官方 Steam 日期和其他来源的观察结果。同一版本的多个确认被合并。

收集独立确认1 确认书 · 1 出版团体
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100%

官方日期和列表由 Steam 确认。

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场景/P2P公告

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来自 Steam 的评测

玩家评价

Steam 推荐率及评测与 ggpick 内部评分分开显示。

Steam 上的所有评测 ↗
所有 Steam 评测100%2 条评测统计数据: 2026年10月11日
最新已验证 Steam 评测概览100%2 条评测统计数据: 2026年10月11日
评测如何影响评分

内部指数: 34.24/100. 考虑了样本量;这不是 Steam 上的百分比数据。

100% 好评,占 2 条 Steam 评测 · 排名考虑样本量; Steam 百分比不变 · 小样本:分数尚未稳定

显示的已保存样本: 2. 这并非完整的评测集或代表性样本;不用于重新计算 Steam 百分比。

推荐2026年10月7日

Horror Runner presents a simple but engaging concept that combines endless running mechanics with a supernatural survival theme. Developed by Amcod Studios and published by Valkeala Software, the game follows a female protagonist attempting to survive an increasingly dangerous environment filled with zombies, gravestones, trees, and other obstacles. Rather than emphasizing complicated storytelling or extensive character development, it focuses on quick reactions, precise movement, and continuous survival. Its straightforward design makes it approachable for casual players, although its limited mechanical complexity may restrict its appeal among those seeking a more substantial gaming experience. The gameplay centers on navigating a hazardous path while avoiding obstacles that can abruptly end a run. Players must remain attentive to their surroundings, especially when zombies appear, sin…

阅读完整保存的评测

Horror Runner presents a simple but engaging concept that combines endless running mechanics with a supernatural survival theme. Developed by Amcod Studios and published by Valkeala Software, the game follows a female protagonist attempting to survive an increasingly dangerous environment filled with zombies, gravestones, trees, and other obstacles. Rather than emphasizing complicated storytelling or extensive character development, it focuses on quick reactions, precise movement, and continuous survival. Its straightforward design makes it approachable for casual players, although its limited mechanical complexity may restrict its appeal among those seeking a more substantial gaming experience. The gameplay centers on navigating a hazardous path while avoiding obstacles that can abruptly end a run. Players must remain attentive to their surroundings, especially when zombies appear, since colliding with these enemies results in immediate death. The third-person perspective provides a clear view of the protagonist and approaching dangers, encouraging players to anticipate obstacles rather than react blindly. This uncomplicated structure allows newcomers to understand the objectives quickly, but successful performance still requires concentration and increasingly accurate timing. A particularly important mechanic is the gradual acceleration of the protagonist's movement. As survival time increases, the running speed becomes progressively faster, transforming initially manageable obstacles into more demanding challenges. This escalating difficulty provides an incentive to improve reaction times and attempt longer runs. The mechanic also introduces tension because even familiar obstacles become more dangerous when players have less time to respond. However, the effectiveness of this design depends on responsive controls, accurate collision detection, and fair obstacle placement. Without these qualities, challenging gameplay could become unnecessarily frustrating. Collectible statues introduce another objective beyond simply staying alive. Players can gather these objects while navigating dangerous surroundings, creating situations where pursuing additional rewards may increase the likelihood of failure. A magnet pickup assists with collecting statues, adding a small strategic element to the otherwise reflex-oriented gameplay. These features provide some welcome variety, although the available description does not establish whether collected statues contribute to permanent upgrades, unlockable content, or meaningful progression. Consequently, the collection system may eventually feel secondary to the central survival challenge. The game's horror identity comes primarily from its supernatural imagery and threatening environment. Zombies and gravestones establish an unsettling atmosphere, while the possibility of sudden death reinforces the sense of danger. However, Horror Runner appears closer to a horror-themed arcade game than a traditional survival horror experience. Players should not expect elaborate psychological storytelling, complicated enemy encounters, or extensive exploration. Its frightening elements function mainly as environmental hazards, supporting the gameplay rather than introducing deeper horror mechanics. Visually, the game uses a three-dimensional presentation suited to its third-person running format. Recognizable environmental objects help communicate potential dangers, which becomes increasingly important as movement accelerates. Clear obstacle visibility and consistent animation are essential for making repeated attempts feel fair. Although the supernatural setting provides a distinctive atmosphere, the advertised features suggest a relatively modest production. The available information also does not provide sufficient evidence to evaluate the quality of its sound design, environmental variety, or overall technical polish conclusively. Replayability largely depends on the player's willingness to impro

推荐2026年10月6日

Simple Endless Runner. Easy Achievements, 100% / 5min. Just move to left side, next to a wall and let her run... :)

玩家评测随时间的变化情况
改变 · 7 天—— 新评论
速度 · 53 H0/天可用历史记录中的平均增长率
评级历史最多 48 个最近测量值

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出版物和版本

每原始页一行。同一出版物的重复信号被合并。

STEAM DEEP DATA

Steam 上市详情

当详细信息发生变化时,会保存 AppDetails 快照:要求、DLC、软件包、成就、控制器支持、年龄评级​​和支持。

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0DLC
0演示
1package options
3成就
—Metacritic
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控制器未指定
年龄分级无限制
平台windows
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PC
最低限度
  • 64-разрядные процессор и операционная система
  • ОС: windows 10
  • Процессор: i5
  • Оперативная память: 2 GB ОЗУ
  • Видеокарта: nvidia 1000
  • DirectX: версии 9.0
  • Место на диске: 1 GB
  • Звуковая карта: directx 9
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  • Видеокарта: nvidia 2000
  • DirectX: версии 9.0
  • Место на диске: 1 GB
  • Звуковая карта: direct x9
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