截图和视频
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热门 Mod
按 Steam 创意工坊订阅量排名 · 基于我们已收录的目录
已收录的 Mod: 50
新 Mod 与更新
出版历史
官方 Steam 日期和其他来源的观察结果。同一版本的多个确认被合并。
正式挂牌
官方发布日期尚未确定。
场景/P2P公告
目前的消息来源并未确认 Scene/P2P 公告。
重新包装
单独的重新包装尚未得到证实。这是一个可选步骤;该出版物已出现在目录中。
目录出版物
观察到的出版物: RuTracker + Small-Games.
玩家评价
Steam 推荐率及评测与 ggpick 内部评分分开显示。
评测如何影响评分
内部指数: 79.71/100. 考虑了样本量;这不是 Steam 上的百分比数据。
81% 好评,占 3 732 条 Steam 评测 · 排名考虑样本量; Steam 百分比不变
显示的已保存样本: 12. 这并非完整的评测集或代表性样本;不用于重新计算 Steam 百分比。
amazing game
There are still a few quirks and bugs, so it may be coming out a bit too early for Release. But I am having lots of fun.
地图生成太逆天了,开载具简直就是折磨王,不知道你地图生成还有小地图是怎么设计的,水泥路上全是树和矿石而且还不显示只显示主干道。然后小地图显示半边又都是蓝色每次都加载半天。我说实话这样有几百个轮胎都不够用,天天给轮胎打气也烦,然后局内去一趟医院直接枪械毕业了弹药自己搓搓或者直接买就行,看了更新觉得还不错寻思着这样单存档寿命估计还能再长几个小时呢....但更新的平衡性改动如果是属实实装了的话确实解决了不少痛点,看得出来是有用心分析玩家反馈的。 刚开始的时候我以为是类搜打撤的接任务基地制,没想到是偏七日杀这样的沙盒来的,不过确实做得蛮有趣的,期待正式版,地图方面真的要再改改,不同种类的建筑还是太少了,农庄啊,拍摄场啊,大酒店啊什么的都可以搞搞,玩着真有点视觉疲劳,而且没有卡阶段,基本没有用到手枪,弩和弓的机会。直接就是斧头过渡到气枪接着跑趟医院财富自由直接大弹鼓机枪了。
Incredible game, super fun and the updates are constant I cant wait for multiplayer.
好玩就是有点简单,枪多到不知道用那把枪,可以优化一下视野范围边缘,方块看着有点不舒服
这游戏现在就欠一个地图编辑器。让社区来制作有趣精细的地图乃至自定义战役体验。让人类来用手亲自控制树和电线杆总比想方设法让地形随机生成程序不要把树和电线杆放在马路中间强
更多的 6 已保存的评测
密码锁死老娘了,老子需要的是按键输入不需要你做一个傻逼拟真锁在那儿折磨老子,再在地上刷一堆脑残上锁的枪老子给你妈上锁了
交互和UI设计实在是太拉跨了,谨慎入手。 UI方面:角色属性和和地图等捆绑在一个和游戏整体画风完全不搭的哔哔小子终端里,物品整理、制造、建造又在另一个独立界面,完全多余的设计。 交互:简直是灾难级别的交互设计,满地图都是掉落物,丧尸一挥手地上就几十根草,搜刮尸体必须要先在一堆物品中挪动鼠标直到选中到尸体,当门窗旁可交互物体多时更是灾难,被追杀时想翻窗跑路都得在窗口耽误几秒用来选中窗口。
こういったゾンビ系探索ゲーム?のようなものをいくつかやってきたがその中でもズバ抜けて完成度が高い。 迷ってたら買いましょう。 気に入ったのはクラフトとプレイするときの細かい仕様。 クラフトはちょうどいいバランスで、次々と物を作っていきたいという気持ちになっていくので暇になることがない。 プレイ中の細かい仕様では、アイテム整理や建築やクラフトでスムーズに快適にプレイができるようによく考えられて作られていた。 アイテム整理で種類ごとに列を作って並べてくれたり、クラフトで素材がそろっているものをわかりやすく表示してくれたり、本当にすごい。 マジですごい。 ゾンボイドみたいに一発喰らったらアウトとかではないので、割と気軽に戦闘ができるのが楽しい。 かといって簡単すぎなわけではなく油断してると死にかける。 完成度が高い、ゲーム好きが情熱をもって作り上げたゲームって感じがする。 普段からゾンビ系探索ゲームをやっている人こそ、このゲームの素晴らしさに気づくことができるのではないでしょうか?
Nice work dev
I like it, its fun. did find a bug tho. if you blow up from a 'sploder zombie, you cant access the menu to reload or anything. Buttons stop working entirely. Devs, get on that. pls and thx.
This is one of those reviews where I wish I could put a "needs work." There isn't really much content, or, there is, and its amazing, but everything is arbitrary. This game, even in winter, with difficulty turned up, on my FIRST real run was WAY too easy. Why would I ever want to boil water when I can just make a well? Why would I ever make a fridge when every POI run gives me more canned food than I know what to do with? By the time I found the hand warmers (Second day) I used them once with a battery I already had multiple of, and then never had to use it again because there is clothes EVERYWHERE. Which wouldn't matter, if you couldnt make cloth to repair them from literal grass which grows everywhere, and which a single swing of anything cuts down massive amounts of. This is like Project zomboid if you made it faster paced, with more interesting combat, but with all of th…
阅读完整保存的评测
This is one of those reviews where I wish I could put a "needs work." There isn't really much content, or, there is, and its amazing, but everything is arbitrary. This game, even in winter, with difficulty turned up, on my FIRST real run was WAY too easy. Why would I ever want to boil water when I can just make a well? Why would I ever make a fridge when every POI run gives me more canned food than I know what to do with? By the time I found the hand warmers (Second day) I used them once with a battery I already had multiple of, and then never had to use it again because there is clothes EVERYWHERE. Which wouldn't matter, if you couldnt make cloth to repair them from literal grass which grows everywhere, and which a single swing of anything cuts down massive amounts of. This is like Project zomboid if you made it faster paced, with more interesting combat, but with all of the survival elements made even more arbitrary. Now, yes, like PZ this game has difficulty customization options, but the default and even slightly above it should not trivialize its entire genre of "Survival" right? It is way too easy to "survive." and once you have a vehicle, forget about it. Why even make a base? And speaking of, - if you live underground in the mines, noone will ever attack you it seems. And generally AI doesnt plan raids on you in general. I got this game years ago, never really did a real run, didnt "Get it" And now on my first one it feels like they didnt add all that much in 3+ years. Like I say - It is a very fun loop in a way, you just realize all the stuff you are always working towards is trivial or useless by the time you get it. The lizard boss is very easy, especially with VATS. Yea. Make food and clothes and stuff rarer, or harder to interact with. Why is my food not freezing in my backpack? It should be. Canned food should be rarer for sure, because it lasts so long. Also - do you even NEED to sleep? I did because I assumed it was good to, but I was never forced too. It just seems like it doesn't know if it wants to be an arcade game or an extraction game or a survival game, and obviously those things can mix but right now this one is missing the mark a bit. It is very easy to unlock everything. Maybe 1.0 will come out in a month or 3 and all of this stuff will be addressed. Idk. Will check back in at some point. For now, if you really love Project Zomboid, and basebuilder/survival games like I do, then get it on sale maybe, but to be real, a really modded out PZ beats this any day of the week.
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