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Steam · FORK BOMB Launch Trailer
Early Access

FORK BOMB: A Programming Game

Write real code in a Python-like language to control one machine that copies itself. Then watch a thousand copies of your program eat a world. A single-player programming incremental game about self-replicating machines.

Oct 2, 2026100% Steamwindows

Key details

Typegame
Release dateOct 2, 2026
Steam reviews100% · 3
AvailabilitySmall-Games?RuTracker?

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Publication history

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Gathering independent confirmations1 confirmations · 1 publication groups
01

Official listing

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The official date and listing are confirmed by Steam.

02

Scene / P2P announcements

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time unknown
03

Repack

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04

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REVIEWS FROM STEAM

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Steam recommendation percentages and reviews are shown separately from ggpick’s internal scoring.

All reviews on Steam ↗
ALL STEAM REVIEWS100%3 reviewsMeasured: Oct 10, 2026
LATEST VERIFIED STEAM REVIEW WINDOW100%3 reviewsMeasured: Oct 10, 2026
How reviews affect scoring

Internal index: 43.85/100. Accounts for sample size; this is not the Steam percentage.

100% positive out of 3 Steam reviews · Ranking accounts for sample size; the Steam percentage is unchanged · Small sample: the score is not stable yet

Saved sample shown: 3. This is not the full review set or a representative sample; it is not used to recalculate the Steam percentage.

RECOMMENDEDOct 9, 2026

Ok, so I'm definitely not a programmer, BUT I have now been playing programming games for a couple years now. Most of them are Python Syntax, such as The Farmer Was Replaced (definitely recommend this if this game is too much at once and you want more hand-holding.) But back to the point... I would say there are definitely things that I would recommend adopting into this game, such as the "hovering result" that is provided in the other game. Like, if I hovered my mouse over a variable, the system would actually show a little popup window with the calculated result without ever having to run the code or make it "print" that result during a loop. Another thing that is SUPER handy is the importing of other files which contain code (variables, functions, etc.) I also REALLY need the UI to be more moveable, minimizable, etc. Sometimes my code is so long that I want to see as much as I can to…

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Ok, so I'm definitely not a programmer, BUT I have now been playing programming games for a couple years now. Most of them are Python Syntax, such as The Farmer Was Replaced (definitely recommend this if this game is too much at once and you want more hand-holding.) But back to the point... I would say there are definitely things that I would recommend adopting into this game, such as the "hovering result" that is provided in the other game. Like, if I hovered my mouse over a variable, the system would actually show a little popup window with the calculated result without ever having to run the code or make it "print" that result during a loop. Another thing that is SUPER handy is the importing of other files which contain code (variables, functions, etc.) I also REALLY need the UI to be more moveable, minimizable, etc. Sometimes my code is so long that I want to see as much as I can to debug, etc. Otherwise? This game is very fun, and will only get better with some tinkering. I like the swarm idea, and wish there were other games trying this kind of programming approach to genres such as colony sims, etc. Thank you for your time!

english3.2 hours at review timeSteam purchaseWritten during early accessOpen on Steam ↗
RECOMMENDEDOct 5, 2026

machines go brrrrrr

english6.7 hours at review time2 helpful votesSteam purchaseWritten during early accessOpen on Steam ↗
RECOMMENDEDOct 3, 2026

Disclaimer: I love programming games. It's alright, in my opinion. I'm no programmer, so take this review with a grain of salt. Uses Python-like syntax (I think that's the word). It's not Python, exactly, but it seems to use some aspects of the language. Game provides you with a bunch of functions, and an API. There is a tutorial, a scenario game mode, and a sandbox mode. It's a simple game. I found it enjoyable. My one complaint is a lack of autocomplete. I can't remember how or what I am trying to spell, sometimes. I'd appreciate a pretty little box popping up, suggesting all sorts of nonsense to me. But the API works, as an indispensable friend who is tedious to navigate (BECAUSE MY MOUSE IS BROKEN). Actually, forget the autocomplete. The API is small, so autocomplete seems worthless. But, a print function would be grand.

english1.3 hours at review time4 helpful votesSteam purchaseWritten during early accessOpen on Steam ↗
How player reviews change over time
CHANGE · 7 DAYS—— new reviews
VELOCITY · 25 H1/dayaverage growth over available history
Rating historyup to 48 recent measurements

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STEAM DEEP DATA

Steam listing details

AppDetails snapshots are saved when details change: requirements, DLC, packages, achievements, controller support, age rating and support.

1 snapshots · 2 days ago
0DLC
0demo
1package options
23achievements
—Metacritic
0recommendations
Controllernot specified
Age ratingNo restriction
Platformswindows
Supporthttps://steamcommunity.com/app/5189090/discussions/
PC
Minimum
  • 64-разрядные процессор и операционная система
  • ОС: Windows 10 64-bit, version 1803 or later
  • Процессор: Any x64 processor, 2.0 GHz dual-core
  • Оперативная память: 4 GB ОЗУ
  • Видеокарта: Integrated graphics with hardware acceleration enabled
  • Место на диске: 300 MB
  • Дополнительно: Requires the Microsoft Edge WebView2 Runtime, which is preinstalled on Windows 11 and installed automatically on Windows 10 if absent. 1366 x 768 minimum display resolution.
Recommended
  • Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС: Windows 11 64-bit
  • Процессор: Any modern x64 processor, 3.0 GHz quad-core
  • Оперативная память: 8 GB ОЗУ
  • Видеокарта: Any discrete or modern integrated GPU
  • Место на диске: 500 MB
  • Дополнительно: 1920 x 1080 or higher. Large sandbox worlds benefit from the extra headroom.
MAC
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