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Steam · Harder Parkour Trailer
RU−15%

Harder Parkour

Every step is a promise, every fall a risk you can't take. In your arms, a small puppy who can't cross this world alone, carry them through every obstacle, steady every leap, and never let go. They trust you with everything; hold on, rise, and bring them home.

Oct 8, 202650% Steamwindows

Key details

Typegame
Release dateOct 8, 2026
Steam reviews50% · 2
AvailabilitySmall-Games?RuTracker?

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Publication history

The official Steam date and observations from other sources. Multiple confirmations of the same release are combined.

Gathering independent confirmations1 confirmations · 1 publication groups
01

Official listing

100%

The official date and listing are confirmed by Steam.

02

Scene / P2P announcements

awaiting confirmation

Current sources do not confirm a Scene / P2P announcement.

time unknown
03

Repack

awaiting confirmation

Current sources have not confirmed a repack yet.

time unknown
04

Catalog publications

awaiting confirmation

Current Small-Games and RuTracker observations do not confirm a publication.

time unknown
REVIEWS FROM STEAM

What players are saying

Steam recommendation percentages and reviews are shown separately from ggpick’s internal scoring.

All reviews on Steam ↗
ALL STEAM REVIEWS50%2 reviewsMeasured: Oct 10, 2026
LATEST VERIFIED STEAM REVIEW WINDOW50%2 reviewsMeasured: Oct 10, 2026
How reviews affect scoring

Internal index: 9.45/100. Accounts for sample size; this is not the Steam percentage.

50% positive out of 2 Steam reviews · Ranking accounts for sample size; the Steam percentage is unchanged · Small sample: the score is not stable yet

Saved sample shown: 2. This is not the full review set or a representative sample; it is not used to recalculate the Steam percentage.

RECOMMENDEDOct 9, 2026

Ortam gayet güzel, mekanların tasarımıda güzel. lazer zamanlamaları gibi engeller de oyunu tekdüze olmaktan kurtarmış, Kitaplı bölüme gelince merakınız artıyor.

NOT RECOMMENDEDOct 8, 2026

I just played for 20ish minutes and my god my head hurts. There's little to say about this game except for the fact that it seems to be released in a sort of alpha phase? I would not consider this game finished at all. The character model as well as the world at large are constantly bugging, making it hard to impossible to see the world. For a game that has parkour in the name, the movement and parkour feel incredibly janky and unpolished. Movement feels awkward and where you can actually go seems very inconsistent. It presents as a linear level based game, which I think is good for the kind of game it is. However, the climbing in particular feels awful. It's unclear where you can climb and where you can't. Additionally, getting out of climbing without dropping down is a game of gambling and trying every direction several times until one finally takes and you can continue. Enough about…

Read the full saved review

I just played for 20ish minutes and my god my head hurts. There's little to say about this game except for the fact that it seems to be released in a sort of alpha phase? I would not consider this game finished at all. The character model as well as the world at large are constantly bugging, making it hard to impossible to see the world. For a game that has parkour in the name, the movement and parkour feel incredibly janky and unpolished. Movement feels awkward and where you can actually go seems very inconsistent. It presents as a linear level based game, which I think is good for the kind of game it is. However, the climbing in particular feels awful. It's unclear where you can climb and where you can't. Additionally, getting out of climbing without dropping down is a game of gambling and trying every direction several times until one finally takes and you can continue. Enough about the movement, now onto the actual levels. When the levels are not bugging out, (so like half the time) it has a nice atmosphere and looks good. However, the levels themselves feel odd? There seem to be some indicators you need to track to know when lasers turn off etc. But then not all of them have them and they aren't always conclusive of the actual mechanics. I am very disappointed but I think the game has potential. I might come back to this in like 6 months and hope to see the game when it's fully finished. To anyone curious about the visual bugs, feel free to comment and I'll send a video somehow to show you.

How player reviews change over time
CHANGE · 7 DAYS—— new reviews
VELOCITY · UP TO 7 DAYS—average growth over available history
Rating historyup to 48 recent measurements
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Publications and versions

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STEAM DEEP DATA

Steam listing details

AppDetails snapshots are saved when details change: requirements, DLC, packages, achievements, controller support, age rating and support.

1 snapshots · 5 hours ago
0DLC
0demo
1package options
0achievements
—Metacritic
0recommendations
Controllernot specified
Age ratingNo restriction
Platformswindows
Supportwww.gamegine.games
PC
Minimum
  • 64-разрядные процессор и операционная система
  • ОС: 64 bit
  • Процессор: Intel i5-4460 / AMD Ryzen 5 1400
  • Видеокарта: Nvidia GeForce GTX 1060 or Higher, 6G0B GPU RAM
  • DirectX: версии 12
  • Место на диске: 26 GB
  • Звуковая карта: DirectX® compatible sound card with latest drivers
  • Дополнительно: Windows Compatible Mouse & Keyboard. Controller highly recommended for best experience.
Recommended
  • Рекомендованные:
  • 64-разрядные процессор и операционная система
  • ОС: 64 bit
  • Процессор: Intel i7-4790 / AMD Ryzen 5 1600
  • Видеокарта: Nvidia GeForce RTX 3060 or Higher
  • DirectX: версии 12
  • Место на диске: 26 GB
  • Звуковая карта: DirectX® compatible sound card with latest drivers
  • Дополнительно: Windows Compatible Mouse & Keyboard. Controller highly recommended for best experience.
MAC
Recommended
  • Рекомендованные:
LINUX
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