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MEMORIAPOLIS
Memoriapolis is a historical city builder where your city grows organically across 5 ages, from Antiquity to the Industrial Revolution. Manage resources, interact with factions, and shape your dynasty toward building a final Wonder with easy, normal, or hard difficulty levels.
Key details
Publication history
The official Steam date and observations from other sources. Multiple confirmations of the same release are combined.
Official listing
The official date and listing are confirmed by Steam.
Scene / P2P announcements
Original announcement found: MEMORIAPOLIS.Fish.and.Ships-TENOKE.
Repack
Current sources have not confirmed a repack yet.
Catalog publications
Current Small-Games and RuTracker observations do not confirm a publication.
What players are saying
Steam recommendation percentages and reviews are shown separately from ggpick’s internal scoring.
How reviews affect scoring
Internal index: 72.95/100. Accounts for sample size; this is not the Steam percentage.
75% positive out of 1 808 Steam reviews · Ranking accounts for sample size; the Steam percentage is unchanged
Saved sample shown: 12. This is not the full review set or a representative sample; it is not used to recalculate the Steam percentage.
I really wanted to like this game, so much so, I bought it in beta. That's not something I usually do, most of my games in my library were bought years after release during a 50% off steam sale. Unfortunately this game is just boring. There is no sweet talking this. Boring and overly complicated at the same time. I already regretted the purchase during beta, but I wanted to wait for full release. That only made it worse. You have to manage a lot of systems at the same time time. This could be fine, but the systems don't have nearly enough impact on the playthrough for the player to be incentivised to actually understand them. So it just ends up an overly complicated mess of pop ups and decisions that you yolo your way through. The game had promising mechanics and ideas and I still love the art style, but unfortunately it does not live up to the promises. What would need to happen t…
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I really wanted to like this game, so much so, I bought it in beta. That's not something I usually do, most of my games in my library were bought years after release during a 50% off steam sale. Unfortunately this game is just boring. There is no sweet talking this. Boring and overly complicated at the same time. I already regretted the purchase during beta, but I wanted to wait for full release. That only made it worse. You have to manage a lot of systems at the same time time. This could be fine, but the systems don't have nearly enough impact on the playthrough for the player to be incentivised to actually understand them. So it just ends up an overly complicated mess of pop ups and decisions that you yolo your way through. The game had promising mechanics and ideas and I still love the art style, but unfortunately it does not live up to the promises. What would need to happen to fix it? First: Harmonise the whole factions, laws, etc System into one machanic that actually impacts the game and makes sense. Make the choices you make actually carry weight and have consequences, beyond loosing resources. If the consequences manifest in the next age, even better. Second: Make the game more challenging, like seriously more challenging. Resources, immigration and workforce should be much more limited.
More of a city painter, lots of sitting waiting for resources and it only matters a little bit how and when you place things.
Игра грохнулась на финишной прямой с убийством драйвера видюхи, а автосейвов почему-то не было 2 эпохи подряд. Поэтому я закончил на час раньше, чем собирался =D - После первых 2 эпох это по сути идлер, местами похожий на донатную помойку с телефона (не хватает только "заплатите 300 кристалликов, чтобы пропустить 100 ходов"). - Вызовов ака челленджа тут в принципе нет, пара кликов активных действий будут вызваны только из-за того, что фракции активно вам будут пытаться мешать и предлагать абсолютно ненужные законы (у вас полные закрома ресурсов? давайте изменим закон на "+10% к добыче ресурсов", как вам?). Ну или хотеть выкупить у вас здание, которое станет в 2 раза хуже выполнять свои функции, а вы получите пару грошей (которые к 3 эпохе за счёт торговли вообще не нужны больше). - Фракции в принципе добавляют какой-то ненужной мышиной возни, за которой абсолютно неинтересно наблюдать…
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Игра грохнулась на финишной прямой с убийством драйвера видюхи, а автосейвов почему-то не было 2 эпохи подряд. Поэтому я закончил на час раньше, чем собирался =D - После первых 2 эпох это по сути идлер, местами похожий на донатную помойку с телефона (не хватает только "заплатите 300 кристалликов, чтобы пропустить 100 ходов"). - Вызовов ака челленджа тут в принципе нет, пара кликов активных действий будут вызваны только из-за того, что фракции активно вам будут пытаться мешать и предлагать абсолютно ненужные законы (у вас полные закрома ресурсов? давайте изменим закон на "+10% к добыче ресурсов", как вам?). Ну или хотеть выкупить у вас здание, которое станет в 2 раза хуже выполнять свои функции, а вы получите пару грошей (которые к 3 эпохе за счёт торговли вообще не нужны больше). - Фракции в принципе добавляют какой-то ненужной мышиной возни, за которой абсолютно неинтересно наблюдать, на только раздражает. - В принципе когда из всех ресурсов ты сидишь и ждёшь только рабочих, которые тоненьким ручейком пополняют свой пул, и ускорить ты их можешь парой указов и законом, начинает надоедать. Ставил на рабочем фоне, чтобы пройти карту, но из-за описанного выше бага на 3 этапе чуда остался не у дел. Проходить несколько эпох заново чёт вообще желания нет. Мб по скидке для фона под работу она вам пойдёт. - Музычка расслабляющая. Зы. Честно говоря, в раннем доступе она мне больше нравилась, когда город между эпохами немного рушился и менял очертания, это хоь интереса добавляло, теперь же... нет.
Gra ma ciekawy pomysł na siebie, jednak nie dorasta do pięt rywalowi "Manor Lords". Jest to gra niezoptymalizowana i brakuje jej magii, czy zwykłego zaciekawienia odbiorcy.
I wanted to like it but it feels more like a software and less like a game for some reason.
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More 6 saved reviews
This is a very satisfying city builder with good gradual pace. A single city took me about 25 hours, spread out between the 5 different eras which each had their own new challenges. The learning curve is very friendly, you're introduced to a few resources and resource upgrades and a few new concepts at the start or end of each age. The diplomacy isn't super deep but there are sufficient different city needs, event decisions, faction needs, and external needs to keep you occupied. Seeing your city grow into places that were once what you considered wilderness, then those places becoming old-city themselves is very satisfying. One of the more unique things about this is the organic growth of city districts which produces interesting/unique city shapes and is honestly fun to react to as your city grows under its own direction. Good game, would recommend if you're looking for a longer …
Read the full saved review
This is a very satisfying city builder with good gradual pace. A single city took me about 25 hours, spread out between the 5 different eras which each had their own new challenges. The learning curve is very friendly, you're introduced to a few resources and resource upgrades and a few new concepts at the start or end of each age. The diplomacy isn't super deep but there are sufficient different city needs, event decisions, faction needs, and external needs to keep you occupied. Seeing your city grow into places that were once what you considered wilderness, then those places becoming old-city themselves is very satisfying. One of the more unique things about this is the organic growth of city districts which produces interesting/unique city shapes and is honestly fun to react to as your city grows under its own direction. Good game, would recommend if you're looking for a longer city builder focused on the city and factions.
I bought this game very early on when there were only two eras. It is no longer the same game. Very different graphics, design, UI, you name it (all for the worse). Resource gathering, making laws, faction control and rebellion barely exist anymore. Even expansion is a given to you with little repercussion. You sit around more than anything. Back in the day this was a handsome game with various levels of strategy. Now? This is not the same game I played for years and I'm really upset coming back to it. I don't know what happened since late 2025 but it ruined what was a decent game. Do not buy whatever this joke is.
Слегка душновато изучать все нюансы и механики. Вообще нет никакого гайда, но графон приятный)
De los mejores juegos city builder que he jugado, muy lindo estéticamente y muy bien explicado el modo de juego, lo entiendes fácilmente. 100% recomendable!
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Positiv Eine Vielzahl an Gebäuden Neue Gameplaydynamik Lief stabil Grafik 5/10 Negativ Viele Gebäude die man nur einmal baut damit sie da sind. Langes warten auf Rohstoffe Selbst hat man wenig Geld für den Ausbau aber die Fraktionen schwimmen gefühlt im Geld auf Standard. Denke nicht mal dran die wünsche nicht zu erfüllen die brennen dir die Stadt nieder Nervige Fraktionsaufgaben. Fazit: Ist ein Puzzlespiel mit Rohstoff Verwaltung
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Genres and features
Publications and versions
One row per original page. Repeated signals for the same publication are combined.
MEMORIAPOLIS
Steam listing details
AppDetails snapshots are saved when details change: requirements, DLC, packages, achievements, controller support, age rating and support.
- ОС: Windows 10/11
- Процессор: AMD RYZEN 5 3600 X or Intel equivalent
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVidia GTX 1060 6 Go or AMD equivalent
- DirectX: версии 12
- Место на диске: 6 GB
- Звуковая карта:
- Рекомендованные:
- ОС: Windows 10/11
- Процессор: AMD RYZEN 5 7600 X or Intel equivalent
- Оперативная память: 8 GB ОЗУ
- Видеокарта: NVidia GTX 2070 or AMD equivalent
- DirectX: версии 12
- Место на диске: 6 GB
- Звуковая карта:









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