★
ggpick 玩家评分
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ggpick 会员对游戏进行评分,范围为 1 到 10。这些评分与商店分数无关。
Steam 评分与原文评测。
サイケデリックで非常に楽しいです。 脳みそから気持ちが良い物質が出てきます。
idk
Le jeu est excellent la bonne dose d'adrénaline du soir
cool game. such a shame there was the shameful trio of gemini, grok and claude involved in development of the game.
La voz y los gemidos de la waifu acompañada de la banda sonora que va en aumento a lo largo del nivel combinan demasiado bien. La animación al final de cada nivel del día compensa la frustración de fallar y tener que repetir todo de nuevo, pero no es dificil ni tardado. Lo dificil es mantener el combo, tener paciencia para esperar los ataques a melee y sincronizar todos tus sentidos para disparar en el momento preciso para obtener más corazones. Joyas originales con conceptos y mecánicas frescas como las de éste juego no se ven todos los días
top
No lo vale, tiene muy poco contenido, le tenía mucha fe pero la verdad no era lo que esperaba
у меня вытекли глаза, через глазницы вытек мозг... музыка норм
Великолепная стилистика и задорный геймплей оправдывают цену в 2к тенге.
jogo bom pra caralho, porém muiiiiiiito curto, po zerei o jogo em 1 hora
Me encanta el arte de este juego
[b] I am not refunding this game solely because I am an unrepentant sensory addict. That said, you should absolutely not buy it. [/b] Visually and sonically, [b] TAMASHIKA [/b] is pure, unadulterated digital narcotics. The pearlescent, liquid-rainbow shaders and blistering chromatic aberration make your monitor look like an irradiated holographic card melting into your retinas. Coupled with an elite, experimental electronic soundtrack, the audiovisual presentation creates a flow state that practically nothing else on the market can replicate. It looks and sounds incredible. And yet, it gets a resounding thumbs down because the developer has decided to treat paying customers like toddlers on a monitored screen-time curfew. The game boasts hundreds of crafted levels, but you are not allowed to actually play them on your own terms. Instead, you are held hostage by an insufferably pretentious design philosophy: [b] One seed per day on weekdays: [/b] You boot the game on a Tuesday night looking to blow off steam, and you get exactly one 10-minute procedural run. That is it. [b] The calendar curfew: [/b] The archive of past levels is arbitrarily locked behind real-world weekends. Want to binge older levels on a Wednesday? Too bad. Unless, of course, you spend "Bells", which are literally just mobile-game stamina tokens disguised as faux-Zen enlightenment that you have to grind daily challenges to earn, or you play every day consecutively like you're on a prescription. [b] Arrogant faux-philosophy: [/b] The developer genuinely believes this artificial gating is a gift. A "daily meditation" to cure your modern dopamine addiction. Imagine buying a car, only for the manufacturer to lock the steering wheel Monday through Friday because they decided commuting on weekdays "dilutes the spiritual purity of speed." If you want to play at your own pace, you are left with two choices: mindlessly loop the Endless mode until your eyes water, or manipulate your system clock like it's 2004 to bypass a glorified vision's nanny state. I’m keeping it because seven bucks is the cost of two cheap cigars, and my brain wants the holographic eye candy while I blast the OST. But I refuse to validate an author who takes a genuinely great aesthetic loop and cripples it under the weight of whatever the hell messianic mission we're aiming at. If you have any self-respect regarding your time and agency as a player, stay far away. Do not pay money to be babysat. Also, if you're an addict like me, only grab this on sale, like I did. Because if you're locking half the content, then one might as well pay half the price.
显示的已保存样本: 12. 这并非完整的评测集或代表性样本;不用于重新计算 Steam 百分比。
Steam 推荐率及评测与 ggpick 内部评分分开显示。
内部指数: 77.65/100. 考虑了样本量;这不是 Steam 上的百分比数据。
82% 好评,占 352 条 Steam 评测 · 排名考虑样本量; Steam 百分比不变
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在 ggpick 上讨论这个游戏。
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